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Assimilate problems, help?


Wookster

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I have gone and edited a chiss model from the original Jk2 assets pk3. After adding a skeleton and bone weight, I export to XSI format using the latest Max 6 export plugin. After doing so, I try to compile with Assimilate but get the following error:

 

Loading XSI models/players/_humanoid/root.XSI @ 0,XSI import failed, code = 4599 (file 'c:/jk2/base/models/players/_humanoid/root.XSI')

 

Is this an export error? If so , is anyone capable of compiling a glm with Max 6?

 

any help would be appreciated.

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