arthurh3535 Posted February 14, 2004 Share Posted February 14, 2004 This is mostly directed to Talchia who made the Padawan Mod. (Hopefully this won't upset Talchia.) Like I mentioned in a different thread, I wanted to rework the Dialogue in Padawan 1.3e. Finally figured out how to get NWN to be able to change the dialoge! [Yay, score one for me!] Trimmed the excess paths with some linking and redid the wording and dropped a couple of subtle hints about the future. Also tacked in how Carth supposedly knows you (this is the soldier/scoundrel/scout that was transferred to the ship. You did just have a conversation with him/her.) It's a little unsubtle to be running around in Jedi robes, so I might try to get into the scripts and redo some things so that there is only one set of Padawan robes and regular clothes. Click Here This is my first real bit of modding that I've ever done. I hope it's liked and well received. Link to comment Share on other sites More sharing options...
arthurh3535 Posted February 15, 2004 Author Share Posted February 15, 2004 Has anyone tried this mod out? All you have to do is place this file into your Override folder that already has the Padawan 1.3e on it. Just looking to see if I did an okay job with this. Arthur Hansen Link to comment Share on other sites More sharing options...
T7nowhere Posted February 16, 2004 Share Posted February 16, 2004 I just tried it much better. Nice clean up. Link to comment Share on other sites More sharing options...
arthurh3535 Posted February 16, 2004 Author Share Posted February 16, 2004 I was wondering if anyone had looked at it. I might tweak the conversation a little more. Dictates sounds too 'educated' for the character, I think. Plus, I think one of the sentences needs to be broken up a bit. Arthur Hansen Link to comment Share on other sites More sharing options...
Criminal Posted February 16, 2004 Share Posted February 16, 2004 i wodent worry about it to much.....its better then waking up saying.... "what happens ?" Link to comment Share on other sites More sharing options...
Criminal Posted March 3, 2004 Share Posted March 3, 2004 just cleared out my override dir. and giving a bump for anyone who didnt get this... Link to comment Share on other sites More sharing options...
Weiser_Cain Posted March 3, 2004 Share Posted March 3, 2004 Wait, how did you get nwn to change dialog? Link to comment Share on other sites More sharing options...
pie_man101 Posted March 3, 2004 Share Posted March 3, 2004 There is a special NWN .dlg editor made just for that. It needs the regular NWN explorer to run though. (sorry, but I forgot what site it's on) Link to comment Share on other sites More sharing options...
Weiser_Cain Posted March 4, 2004 Share Posted March 4, 2004 do you mean this ? I hope not that thing is written in another language... Link to comment Share on other sites More sharing options...
arthurh3535 Posted March 4, 2004 Author Share Posted March 4, 2004 Originally posted by Weiser_Cain Wait, how did you get nwn to change dialog? I copied the file into the /override folder in NWN and then created a new module. Using the new module I opened the dialogue and then edited it. I saved the dialogue and then (before *closing* the module) went to the temporary folder for the module and copied the changed dialogue file and then copied it into the KotoR /override folder. Worked super-slick then. Link to comment Share on other sites More sharing options...
Jackel Posted March 4, 2004 Share Posted March 4, 2004 Weiser : try this one for size : http://nwvault.ign.com/Files/other/data/1026158289672.shtml seems to work for me , havent played much yet but like i said , seems to work Link to comment Share on other sites More sharing options...
T7nowhere Posted March 4, 2004 Share Posted March 4, 2004 Originally posted by Jackel Weiser : try this one for size : http://nwvault.ign.com/Files/other/data/1026158289672.shtml seems to work for me , havent played much yet but like i said , seems to work Editing the .dlg files is much easyer than editing the talk table. Plus you can localize a dlg. who wants to DL a .tlk. I find useing the NWN toolset to be the best for editing dlg files the only problem is you have to switch the NWN .tlk for the KotOR tlk and so when doing that it messes up the text for the toolset. Also when you save a KotOR dlg in nwn toolset it will delete anything from the gff's it doesn't know about as in the VO's will get deleted. Link to comment Share on other sites More sharing options...
Weiser_Cain Posted March 5, 2004 Share Posted March 5, 2004 OK two(ish) things, Where do they hide the tlk files, I cant seem to find them. Two, is there a program thats edits the dlg files hassle-free? If not could someone make one or should I just wait till it's included in the koltor tool? Link to comment Share on other sites More sharing options...
T7nowhere Posted March 5, 2004 Share Posted March 5, 2004 The dialog.tlk is in the main Kotor folder and there is a link for a tlk editor in the tools sticky. For now the best tool for editing game .dlg is nwtoolset(which you can only get with NWN) you can make new dialog within the gff editor fairly easily. Read the bioware dev section in paticular the Conversation Format. Link to comment Share on other sites More sharing options...
Novahawk Posted March 6, 2004 Share Posted March 6, 2004 Where can I download this Padawan mod??? Link to comment Share on other sites More sharing options...
T7nowhere Posted March 6, 2004 Share Posted March 6, 2004 Read the stickyTools and mods and look for the name Talchia. Link to comment Share on other sites More sharing options...
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