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sucked into space


aarcuda

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Posted

alrighty, this is what I need...

 

I've got a large room, and then I have a smaller room overlooking the large room. What I want to do is make it so that when you're in the smaller room, you can hit a button, an alarm sounds, and everyone that's in the larger room gets sucked out into space. Also, while this is going on, I would like a loud sound of rushing air to be heard. This suckage will go on for about 4 seconds, and then shut off, and won't be able to be triggered again for 45 seconds.

 

This is for a multiplayer map.

 

Is this possible? If so, would anyone be kind enough to point me towards a tutorial, or perphaps explain it to me themselves?

Posted

I like what Wedge did in Mars (if my memory serves). Have a 1 unit thick caulk door 2 units above the floor, when you hit the buttom that caulk (invisible) door opens and you hit the trigger push under it. Players don't notice they're walking 2 units above the floor.

Posted

But in JA you can just activate and de-activate triggers meaning you don't need to use the invisible door trick which is what we used to use in Elite Force. JA makes things so much easier.

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