Jump to content

Home

Some questions about fog...


|GG|Carl

Recommended Posts

Posted

i think fog increases fps because the engine doesnt have to draw anything past what the fog hides.......

i dont work with fog i think its annoying.

Posted

Search for "quake 3" foghull on google or maybe search for foghull here because I'm pretty sure we've covered it before.

 

And fog can indeed improve FPS in the case of a foghull as it prevents rendering past a pre-specified "hull" around your player, of course you can't notice this because of the fog.

Posted

Allrigth, thanks for the info.

 

 

But I have one more question, how to do this:

cloud.JPG(A mountain, with a cloud around it)

 

Shall I use fog here as well? And if I should, what sort of fog, and how to make it look good?

Posted

Fog can only have one visible side, mostly....anyway it wouldn't work for a cloud very well.

 

Your best bet is efx files with moving 'clouds', the only problem is this can lower FPS...but it can look very sweet; I never released it but I made a mothership in the stratosphere from which you flew down thru clouds into a different skybox that was at ground level, 2 skyboxes merged thanks to clouds.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...