Nemios Posted March 4, 2004 Posted March 4, 2004 I have to admit I'm not following too much this project, but I read beta testers are trying true view too, so my interest is growing. I can't find any reference to true view in the readme of OJP Basic, is this a feature of the extended? True view dosn't change gameplay, does it? If beta testers are needed for the basic version i'm available
razorace Posted March 4, 2004 Posted March 4, 2004 Yes, True View will be in the next basic release. And since you're interested, I'll create a beta for basic once I have ported some additional stuff into basic first. Maybe sometime tomorrow. Watch the beta tester thread for details.
Nemios Posted March 4, 2004 Author Posted March 4, 2004 Originally posted by razorace Yes, True View will be in the next basic release. Good news! Originally posted by razorace And since you're interested, I'll create a beta for basic once I have ported some additional stuff into basic first. Maybe sometime tomorrow. Watch the beta tester thread for details. Roger!
razorace Posted March 18, 2004 Posted March 18, 2004 porting complete. Sorry I'm late. Check out the beta tester thread for the file. It will be up in a few mins.
Nemios Posted March 30, 2004 Author Posted March 30, 2004 Ok! I was on holyday and just returned. I'll begin testing soon. Thanks!
Hekx Posted May 1, 2004 Posted May 1, 2004 I thought I would post a few suggestions for the next Basic beta, minor ones that have been done before mostly; Multiple Taunts in all game-types. (At the moment, it is only available in Duel) Ability to change sabre hilt without respawn, but not sabre type. For example; Single to Staff - Respawn. Single_1 to Single_6 - No Respawn. Saber Challenge improvements: 100/100 at Duel start. Broadcasted messages fill the console instead of the middle of the screen. Duel winner gets 100/25 at challenge finish. Some smaller suggestions here that should make Basic better. Thanks.
razorace Posted May 2, 2004 Posted May 2, 2004 1. Already in Basic. Has been for sometime. 2. There's some technical issues with that one. Namely that it could be used to cheat. 3. That would be a gameplay change. Gameplay changes don't go in Basic. Besides, people would just abuse it to avoid death in FFA games. Not cool.
Hekx Posted May 2, 2004 Posted May 2, 2004 OK, thanks for the replies. I never noticed multiple taunts were enabled with Basic. Does it follow the similar system of the Duel gametype? taunt, taunt1, taunt2, etc etc.
Hekx Posted May 2, 2004 Posted May 2, 2004 We are talking about sound taunts, right? Not the animation/emotes. I have only been stuck with models using the default taunt.mp3/taunt.wav file.
keshire Posted May 2, 2004 Posted May 2, 2004 Oh sounds aye. Well no. Many mods already change that. Most on a per model basis.
razorace Posted May 2, 2004 Posted May 2, 2004 Originally posted by Hekx We are talking about sound taunts, right? Not the animation/emotes. I have only been stuck with models using the default taunt.mp3/taunt.wav file. You lost me. The taunts don't randomly play a taunt sound if you're not in duel?
Hekx Posted May 3, 2004 Posted May 3, 2004 In all other game types apart from Duel, all models/skins use the default taunt and do not randomly nor cycle through other taunts. In short, no multiple taunts
razorace Posted May 3, 2004 Posted May 3, 2004 Hmmm, that's not good. I'll have to check that out when I have time.
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