Blaster Posted March 8, 2004 Share Posted March 8, 2004 Hi, I've got a strange problem with my single player map. There are invisible brushes in there after I compile the map. They don't show up in the editor and they are not clip brushes and none of them are filtered out. Does anyone know anything or has seen this before. Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted March 8, 2004 Share Posted March 8, 2004 i got that once, i named it the phantom brush, still dont know what happened Link to comment Share on other sites More sharing options...
GothiX Posted March 8, 2004 Share Posted March 8, 2004 Some screens would be helpful. Also, check in view->filter, that everything is set to unfiltered. Link to comment Share on other sites More sharing options...
WadeV1589 Posted March 8, 2004 Share Posted March 8, 2004 Run Brush Cleanup. Link to comment Share on other sites More sharing options...
{NJO}*Dark Posted March 9, 2004 Share Posted March 9, 2004 once again, where is that? Link to comment Share on other sites More sharing options...
WadeV1589 Posted March 9, 2004 Share Posted March 9, 2004 In GTK 1.4.0 look for a button with 2 arrows, one blue, one green pointing in a circle. Before that it was in Plugins->Bobtoolz->Brush Cleanup. Link to comment Share on other sites More sharing options...
Blaster Posted March 11, 2004 Author Share Posted March 11, 2004 I've sorted the problem out. It appears that it was the models. I have a few models near the area of the phantom brushes. After unticking the 'solid' option in the model's properties the phantom brushes disappeared. Failing that deleting the model entirely also solves the problem. Link to comment Share on other sites More sharing options...
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