fahtajorj Posted March 26, 2004 Share Posted March 26, 2004 I have a Func_Static tie fighter that i have scripted to move but its silent and has no engine fx. does anyone know how i can get them in there? Link to comment Share on other sites More sharing options...
Mercenary Posted March 26, 2004 Share Posted March 26, 2004 Have you tried a noise or soundset key in the entity window? It might be too quiet to hear though depending on where it is in the map. If this were an sp cutscene sequence I'd have the sound played on the player using a script. Link to comment Share on other sites More sharing options...
mslaf Posted March 26, 2004 Share Posted March 26, 2004 Have you tried with func_train instead of func_static? Link to comment Share on other sites More sharing options...
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