RevanA4 Posted April 12, 2004 Share Posted April 12, 2004 does anyone know the correlation between the heads, the portriats and the appearance I'm trying to take the mod that lets your character look like bastila if you are Caucasian female scout so it works on all three classes but I got heads and the protraits working but I can't get the appearance to work any help if would be greatly appreciated:) Link to comment Share on other sites More sharing options...
RevanA4 Posted April 12, 2004 Author Share Posted April 12, 2004 I'm basicaly looking for the or a pattern between any of the files I have the one between heads and protraits but I can't find a pattern between appearance and either one of the those tw0 Link to comment Share on other sites More sharing options...
T7nowhere Posted April 13, 2004 Share Posted April 13, 2004 Portraits.2da is the file that allows new appearances to be used If you have added a new bastila to appearance.2da with all three classes scoundral ,scout,soldier the all you have to do is input those row numbers into Portraits.2da. So when editing Portraits.2da type the number for appearancenumber= scout(MED) appearance_s=scoundral(SML) appearance_l=soldier(LGR) also change forpc to 1 and race to 6 unless ofcourse its a droid then 5. Link to comment Share on other sites More sharing options...
RevanA4 Posted April 13, 2004 Author Share Posted April 13, 2004 Originally posted by T7nowhere Portraits.2da is the file that allows new appearances to be used If you have added a new bastila to appearance.2da with all three classes scoundral ,scout,soldier the all you have to do is input those row numbers into Portraits.2da. So when editing Portraits.2da type the number for appearancenumber= scout(MED) appearance_s=scoundral(SML) appearance_l=soldier(LGR) also change forpc to 1 and race to 6 unless ofcourse its a droid then 5. Thanks but now I fell really stupid for not seeing that earlier:) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.