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Forcing func_plat to return


zeimi

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How can I force func_plat to return to it's starting position after moving even if there is a player standing on the func_plat. I tried setting delay but the plat was still too eager to stay where it was until player walked away from it. Elevator cannot be used to move down.

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I wrote a tutorial on how to do this with Jedi Outcast. You can try that...although some people have said that they can't get it to work with func_plats in Jedi Academy, so you can try a func_door that opens down (angle -2) and has the START_OPEN flag checked instead, I've had success with that technique. Another alternative is scripting--search the forums for "elevator script" or something like that, you'll get a bunch of hits.

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