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_remap key


Druid Bremen

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Posted

Hey all, I've got another question. I've used the _remap key to change the texture on a model. The problem is, it looks all ugly. Some parts of the texture are stretched beyond recognition. If this were a patch mesh, I could Shift-S it, and click Natural/CAP, and it would be fine. This, however, is not the case for my remapped model. How do I make it look better?

Posted

It has little or no difference. The model I am using was made by me, so there is no original texture. I'm new to modeling so I do not know how to apply the texture correctly, whether in Radiant or in the modeling program.

Posted

You need to enlighten me as to what modelling program you're using :)

 

First of all though try the help file, if it doesn't cover how to texture map then it's crap :p

Posted

I'm using gmax as I don't have a lot of money with me :)

It does cover texture mapping but I don't understand a word of what they are saying; its like Greek to me. (actually, I understand the words, but not the sentences/phrases :p)

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