darthzappa Posted June 30, 2004 Posted June 30, 2004 Does anyone have any pointers on using the target_give entity? im trying to make a place in my map where when you enter it, you heal. i have a trigger_multiple pointing to a target_give, which is then pointing at an item_medpack_instant. this should work, but doesn't. Has anyone had success with target_give in MP maps? i couldn't find any examples on this for reference.
Ice Dyn4stY™ Posted June 30, 2004 Posted June 30, 2004 That works only in SP maps cause it's like a cheat...things like that only works in SP
[ASJN] Balboa Posted July 14, 2004 Posted July 14, 2004 i WONDERED why that never worked in my one mp map
acdcfanbill Posted July 15, 2004 Posted July 15, 2004 well it works in Q3 MP, i havent tested it in jk2/ja tho.
EvilJedi Posted July 15, 2004 Posted July 15, 2004 To make a medpack or any item appear, just make a trigger_multiple and link it to a medpack (or any item for that matter). Then say how many times you want the item to be able to be spawned with the count key key: count value: -1 (for unlimited)
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