darthzappa Posted June 30, 2004 Share Posted June 30, 2004 Does anyone have any pointers on using the target_give entity? im trying to make a place in my map where when you enter it, you heal. i have a trigger_multiple pointing to a target_give, which is then pointing at an item_medpack_instant. this should work, but doesn't. Has anyone had success with target_give in MP maps? i couldn't find any examples on this for reference. Link to comment Share on other sites More sharing options...
Ice Dyn4stY™ Posted June 30, 2004 Share Posted June 30, 2004 That works only in SP maps cause it's like a cheat...things like that only works in SP Link to comment Share on other sites More sharing options...
[ASJN] Balboa Posted July 14, 2004 Share Posted July 14, 2004 i WONDERED why that never worked in my one mp map Link to comment Share on other sites More sharing options...
acdcfanbill Posted July 15, 2004 Share Posted July 15, 2004 well it works in Q3 MP, i havent tested it in jk2/ja tho. Link to comment Share on other sites More sharing options...
EvilJedi Posted July 15, 2004 Share Posted July 15, 2004 To make a medpack or any item appear, just make a trigger_multiple and link it to a medpack (or any item for that matter). Then say how many times you want the item to be able to be spawned with the count key key: count value: -1 (for unlimited) Link to comment Share on other sites More sharing options...
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