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lwwiz

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i understand were your comming from bro but what if someone doesnt want to learn a new program? this is a alternitive to that problem. I might also make a tut on making terrain in your fav proggy and converting it to a md3 so you can use it in the game that way making it a solid object that might also work. But for the time being i geuss since after reading this thread no one would download that tut anyway k.

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I have a suggestion for you lwwiz, you should have someone more experienced check over your material before you make a video out of it. You'll avoid errors and prevent things like this.

 

I haven't seen your video tuts myself but I think they're a good idea. Keep it up :thumbsup:

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As I said on the other forum, your tutorials are helpful. You need to be more organized first though, you tend to say one thing, then go "Not that". Another helpful idea would be for the more advanced tutorials like your door tutorial (More advanced then making a room) Since people already know how to make a room, you don't need to show them how to make one again, that just adds more time to the video that does not need to be added.

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sorry sloopy but this is annoying me... stop saying bro. Im not your brother, neither is lauser. Its obnoxious. I like your effort alot. It sure did give me a jumpstart. Please do make more, but make sure that they are more complicated then making a spotlight, then messing up at the end, and saying that it "would" work if you had done something else... then ending the tutorial. If you mess up that badly, you have to restart. If you dont, it shows you put little effort into the tutorials.

 

thanks for helping me on aim.

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I just watched your func_door tutorial. The reaosnw hy it didn't work that time is because you gave the glass targetname door - It should of been target door and the door should have had target_name door.

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Mapping methods may have changed since I began, but I was always told that using csg subtract was a sloppy method to use. Also that the hollow button was sloppy as well. I watched the connecting two rooms tutorial. and thats all I saw used. The brushes were going through eachother, which has always been a big no no in my book. I do believe that will cause fps to go down, because when you go to texture it, theres going to be sparklies. Which is another big no no.

 

Anyways I would suggest you do what Lauser says. Do your research before making a tutorial. Then once you have made it, have it checked out by a much more experienced mapper. Never hurts to get another opinion before you publish something. Plus it never hurts to do a little extra research.

 

Oh and I was wondering, if you could give me a url to a map youve, done. Wouldnt mind checking it out. That way I can see mapping experience.

 

*Edit: I was just browsing around your site, and I came acrossed something very interesting. You say if someone wants your to make mulitple maps then there is a fee. I do hope that you know its illegal to charge someone for making maps.

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hey guys thanks for all the comments and crits and your right i have messed up on a few of the tuts and the reason that i make them were makinf a room and such is for beginners. I am working on a map called testrin its on my site. and i am not charging for the map itself just my time that im making not the map itsself. wich i dont think is illegal besdes i dont know who it was but a budddy of mine that im making a map for he said one guys wanted to charge him 25 to 350 a map so it cant be illegal. Anyways ill try to make my tuts better in the future and to let you know im only 15 so i doubt that i could do something perfect and yes i have messed up on the func_door tuts and the spotlights tut lol but i think i know that now pretty much everybody has told me so lets just let that rest ill redo the tuts that have errors just tell me wich ones and wer ei messed up and trhen ill redo them to the T. Oh and about me saying bro. It is just a habbit of mine i am sorry its not ment as like brother just like instead of saying dude or guy / gal. sorry if i have offended anyone by it it was not intended. Oh ps. i cant get this lucas forums system to send me a email when someone replys anyone know why?

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Even though its for beginners, its better to show them the proper and better way of doing things, that way they don't run into problems down the road.

 

If you look at the license agreement you get with the game you will find this in it.

"(6) New Levels may not be sold, bartered, or distributed with any other product

for which any charge is made (other than incidental charges for time spent on-line), but

rather must be distributed free of charge at all times. "

 

It is ILLEGAL to charge someone for making it.

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You are charging money? Wow, now I've heard it all. You better look into that my friend before LucasArts comes knocking on your door.

Why anyone would charge money in an OPENSOURCE forum is beyond me. Sad to say the least.

 

 

Oh ps. i cant get this lucas forums system to send me a email when someone replys anyone know why?

 

Look underneath the reply box, you will see 4 boxes with options. Check Email Notification.

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Originally posted by Andur_Sunrider

Even though its for beginners, its better to show them the proper and better way of doing things, that way they don't run into problems down the road.

 

If you looked at Rich's tutorials on his site he told people to use Hollow, then later on said don't use that, use this method instead because of this reason.

 

It's easier for the new people until they know their way around to use sloppy methods, and then when they are ready tell them not to use it and how to do it properly. I know when I first started I had no idea which way is up or down, no knowing how to move around the system. Now after only a few days on working on it I'm doing fine.

 

I hear everyone say: "Don't rush into your map". Then they should have time to get used to the system if they never worked in 2D/3D before. lwwiz Maybe you should make your next tutorial explaining how to do it the right way.

 

Also, I don't think charging someone for you map is the right thing to do, most of the players here are under 18 and don't have the money to spend. What's going to make your map so special that they are want to go and buy it from you? I personally am creating my map because it makes me feel good at what I'm trying to accomplish and how others might enjoy it. (People I've told say they will be waiting for it)

 

Well, that's my opinion on the selling your map idea, but it is YOUR map; I'm not going to change how you are going to distribute your map, because it's not my place to say so.

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hey like i said im not selling maps only if someone would want to hire me to maie a map. I didnt mean only jka i ment if a company saw my work and liked it let me know and we can mabie work out me making maps for a game or something i wasnt thinking anyone here would really want a map made.

And ive always had email notify on but it doesnt work help plz.

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