B00mer Posted July 17, 2004 Share Posted July 17, 2004 Hi, my name is Charlie a.k.a Boomer, and I love to play online I am 14, am an expert with photoshop, and am pursuing an early career in 3d art and/or Game Design. The thing is, i love using the computer to make things. I own a legal copy of 3ds Max, and am decent at modeling. I have completed several maps for Halo: Combat Evolved, but they have only been released to my fellow clan members. My point is, I know the basics of Mapping. (Skybox, Basic Texturing, etc.) But now i know and assumed that making maps for different games was going to mean watching or reading more tutorials, banging my head on the keyboard out of frustration, and maybe having a little fun along the way. I want to design a map for the clan {JASA} Jasa Website. I asked for their ideas, and they were very different. I know that i want to make it: -a FFA map (i am pretty sure this is the easiest to make -be fun to explore -have bathrooms (this means making futuristic toilets etc) -have a plaque in it with the Clan leader's name -obviously i want it to be fun I am still brainstorming, but any ideas would be appreciated. So far i have downloaded the SDK.... the Gradiant Tool thing, and the models and animations package. What else do I need? Can you guys give me some links to tutorials? Does anyone know any good sites for textures, sounds, effects, etc? Also, I am horrible at texturing. UVW maps make my head spin. I might need a little help on that too. So, its 2 am here, time for bed, ill check back in the morning. Thanks in advance! Link to comment Share on other sites More sharing options...
Chester_57 Posted July 17, 2004 Share Posted July 17, 2004 The tutorial that got me all started what the one of RichDiesal right here: http://richdiesal.jedioutcastmaps.com/tutorials/ But you know the basics, so you won't need anything like that. I only use GTK Radiant @ http://www.qeradiant.com/ I use EasyGen for the terrain @: http://digilander.libero.it/ilbanca/files_easygen.htm And this turorial got me started using that program: http://www.planetwolfenstein.com/tramdesign/tutorials/tut_easygen2.html You might want to check out http://www.map-center.com also. Link to comment Share on other sites More sharing options...
B00mer Posted July 17, 2004 Author Share Posted July 17, 2004 WOW! thanks. This is exacctly what i wanted. Appreciate it. This site is as good as they say it is. EDIT: In easygen... what is the playersize of the characters? I dont want to make my map out of proportion! Link to comment Share on other sites More sharing options...
acdcfanbill Posted July 17, 2004 Share Posted July 17, 2004 afaik, player models are the same height as the player spawn entities, or, 64 game units. 8 units is supposed to be something like 1 foot in real life i think. Link to comment Share on other sites More sharing options...
B00mer Posted July 18, 2004 Author Share Posted July 18, 2004 hey i have another question... how do I compile my map? i was trying to follow rich deasil's tutorial and its different when compiling. It says to go to the BSP menu and select "BSP Fullvis" But mine has many more and doesny have that. What do I select? I have 1 spawn and 1 light. Link to comment Share on other sites More sharing options...
RoxStar Posted July 26, 2004 Share Posted July 26, 2004 Pick any one. Test will turn out a test map etc. To compile like Rich says, use Simulate Old Style. Link to comment Share on other sites More sharing options...
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