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Removing Ajunta Pall's glow...


Meatloaf Cat

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I was wondering if anyone might be able to assist in removing the blue glow from Ajunta Pall? It just seems wrong for the ghost of a sith lord to glow blue... I changed his textures so he looks more dark and much more dead,

(The link is here:

http://www.pcgamemods.com/6376/ )

but I can't figure out how to git rid of/edit his glow. The only lead I have now is that the glow must be a shield graphic which is turned on by a script. If anyone might know about editing .ncs files, any help would be greatly appreciated. The most likely file seems to be K_pkor_init_ajun.ncs located in RIMs - Modules - Korr_m37aa_s.rim - Script, Compiled - K_pkor_init_ajun.ncs

 

The other thing is: is Ajunta's glow a normal shield graphic or one used only for him?

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Originally posted by StormTrooper789

Ajunta Paul uses an effect that makes him glow, which is EffectResurrection().

Here is the code that most likely makes him glow:

oPaul=GetObjectByTag("kor37_freedon");

ApplyEffectToObject(0,EffectResurrection(),oPaul);

 

StormTrooper - I am curious how you found this out. I did not see the the Ajunta Paul script in the "Source Script" section of KOTOR Tool. Thanks

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