TheProphet Posted August 7, 2004 Share Posted August 7, 2004 I can make bastilla Geourgous!!! i cant spell i know, if you guys can find SOME way to put her hair down. Now i am no expert, but i have never heard of someone unable to get a model in the game because of anamations. Can someone explain this problem to me in great detail? or whatever can anyone put her hair out of those ridiculus pig tails? Link to comment Share on other sites More sharing options...
Achilles Posted August 7, 2004 Share Posted August 7, 2004 Originally posted by Gsccc I can make bastilla Geourgous!!! i cant spell i know, if you guys can find SOME way to put her hair down. Now i am no expert, but i have never heard of someone unable to get a model in the game because of anamations. Can someone explain this problem to me in great detail? or whatever can anyone put her hair out of those ridiculus pig tails? Maybe Svosh's post in this thread will help get you started. Link to comment Share on other sites More sharing options...
svösh Posted August 7, 2004 Share Posted August 7, 2004 The short answer is NO ha Achillies you beat me The long one….The heads are made of skin mesh the animation format is not yet cracked, some of the hair is dangly mesh but the head still requires animations, with out them the mouths wouldn’t move at all and the eyes would not blink , the face wouldn’t show any expression. You can get heads in to gmax or 3dsmax no problem but there are no animations for them when imported. And they are required to export for the game, sure you could model new hair and weight the vert so they move from slight movement and world environment. Ex: wind , running jumping ect. But until we get animations out for the heads this will have to be saved as a .gmax or .max file. Sorry I know this is no the reply you wanted to hear. svösh Link to comment Share on other sites More sharing options...
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