RDX1 Posted August 11, 2004 Share Posted August 11, 2004 I was given permission to put a skin into my map. The problem is I would rather put it in as a model instead of a NPC. How do I turn the skin into a model? Link to comment Share on other sites More sharing options...
90SK Posted September 11, 2004 Share Posted September 11, 2004 I'm not sure what you mean. Turning a skin into a model is when you edit something on to the .glm file (like a cape, or horns), or when you make something completely new. Could you re-phrase the question? Link to comment Share on other sites More sharing options...
Lil Killa Posted September 12, 2004 Share Posted September 12, 2004 He wants to turn the glm into an MD3 so he can use it in his map. You will need to upen the .glm in a modeling program. Then apply each texture to it's corrisponding mesh and export as .MD3 Link to comment Share on other sites More sharing options...
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