darthhetrick Posted August 15, 2004 Share Posted August 15, 2004 in the saved game editor can you put that you allready found the star map Link to comment Share on other sites More sharing options...
Darth333 Posted August 15, 2004 Share Posted August 15, 2004 yes you can: - Go to Globals>Numerics>K_STAR_MAP then enter one of the following numbers: 0 - No maps activated 10 - 1st Map Activated (Dantooine) 20 - 2nd Map Activated 30 - 3rd Map Activated 40 - 4th Map Activated - Captured by the Leviathan 50 - 5th Map Activated The following variables may also be useful: K_CURRENT_PLANET (this is the planet you are currently on) Endar Spire 5 Taris 10 Dantooine 15 Kashyyk 20 Manaan 25 Korriban 30 Tatooine 35 Leviathan 40 Unknown World 45 Star Forge 50 K_CAPTURED_LEV state 0 = Pre Leviathan 5 = Captured 10 = Escaped (extracted form q_qa.nss) * edit* Then go to Globals>Boleans and check the "yes" box for the corresponding StarMap as Indicated by Achillies below. Link to comment Share on other sites More sharing options...
Achilles Posted August 15, 2004 Share Posted August 15, 2004 Originally posted by lordmike in the saved game editor can you put that you allready found the star map You should be able to find the flags under the Globals section. Each map will be listed with it's corresponding planet (ex: Dantooine = Dan_starmap_done) EDIT: Or you can do it Darth333's way. Damn her nimble fingers! Link to comment Share on other sites More sharing options...
darthhetrick Posted August 15, 2004 Author Share Posted August 15, 2004 ohhh thanks Link to comment Share on other sites More sharing options...
Darth333 Posted August 15, 2004 Share Posted August 15, 2004 Thanks Achillies, you are doing good, I edited my post too: you need to do both. Link to comment Share on other sites More sharing options...
darthhetrick Posted August 15, 2004 Author Share Posted August 15, 2004 ok i did that when i go to the map it do not show the last planet Link to comment Share on other sites More sharing options...
Achilles Posted August 15, 2004 Share Posted August 15, 2004 Originally posted by lordmike ok i did that when i go to the map it do not show the last planet I'm not sure but there may be other globals that determine its availablility. *shrugs* Link to comment Share on other sites More sharing options...
Darth333 Posted August 16, 2004 Share Posted August 16, 2004 Well it is very difficult for us to help you without having more info: were are you in the game exactly and what do you want to do? Link to comment Share on other sites More sharing options...
Darth Dex Posted August 20, 2004 Share Posted August 20, 2004 Is there like a 2da somewhere that will help with this? Link to comment Share on other sites More sharing options...
Darth333 Posted August 20, 2004 Share Posted August 20, 2004 Originally posted by Darth Dex Is there like a 2da somewhere that will help with this? There is Globalcat.2da but I think you already know this one since we already discussed it and ti doesn't give many info. The only thing you can do is to look at nss files. For the planets and start mas, it is q_qa.nss as I said above. However, .nss files do not always contai a description like q_qa.nss. Tk102 made a useful tool that allows you to compare the variables between 2 saved games: the global variable comparison tool - check the guide for the newbie for the link. Link to comment Share on other sites More sharing options...
tk102 Posted August 20, 2004 Share Posted August 20, 2004 You can also search decompiled .ncs files for global variables. See this thread for use of NCSRip along with the command line 'find' utility that comes with Windows. Link to comment Share on other sites More sharing options...
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