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makeing master power feet into a aoe attack?


maddogsz

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iv ben wanting for a long long time to have a area efect attack with melee weps but my knowleg in modding is next to null

 

i belive i have all the programs i need to do this but were do i start and is it even possabel ?

 

thanks for any help in advance

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thanks but that thraed was no good :/ (it really dont have to much info )

 

i need to know what fiels to modify and were to find them and what programs to use to find them

 

im prity sure i know how to make it aoe

 

object oUse = GetFirstObjectInShape(SHAPE_SPHERE, 5.0, GetLocation(oTarget), FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_PLACEABLE);

 

or some thing like that tho i dought thats any were near right lol

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Originally posted by maddogsz

thanks but that thraed was no good :/ (it really dont have to much info )

 

i need to know what fiels to modify and were to find them and what programs to use to find them

 

im prity sure i know how to make it aoe

 

object oUse = GetFirstObjectInShape(SHAPE_SPHERE, 5.0, GetLocation(oTarget), FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_PLACEABLE);

 

or some thing like that tho i dought thats any were near right lol

Did you check out the link that Beancounter provided or did you just look at the posts?

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yes it was about how to add the comand to the radio menu

 

and tould me to modify diolg.tkl but i could not find that file

 

and im not realy wanting to add a new feet just mofiy one

 

that thred might help some one who knows how to read scripts and find fiels alot

 

but for a noob such as i it just made me confuised

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well honestly maddogsz, although I encourage you to modding Kotor (I am always happy to see new modders), this may not be the best place to start if you don't know anything about scripting...I would suggest you start with something else and when you are comfortable with the basics of scripting, then you can attempt to do it.

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Originally posted by maddogsz

ok but were should i start?

If you're looking to jump right into scripting, then perhaps a nice recruit mod would be a good place to start. Generally, you're going to have about 3 scripts and they're all pretty simple. The hard part is writing dialogs and editing utc files :D

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