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Model Viewer Problems


Chitch

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When veiwing a player model in modview the folders

must be set up so they start at the base folder.

 

So if you were trying to open the kyle model, the

pathway must read as:

 

base/models/players/kyle/model.glm

 

 

 

I've also written up a tutorial for using modview

on my site that you can check out if you have

any further questions.

 

http://www.hapslash.com/modview.html

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The pathname should be okay. I put the "players" folder directly on the C drive. So the path is C\players\model\model.glm

 

I did run into the pathname problem before this one. That's why I moved it directly onto the C drive. When the pathname was long, it gave me a different error. Something about q_max exceeded or something like that...

 

:confused:

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