Sam Fisher Posted September 4, 2004 Share Posted September 4, 2004 Here's the correct pic for the Hoth topside, number 8-3 Link to comment Share on other sites More sharing options...
Kurgan Posted September 4, 2004 Author Share Posted September 4, 2004 Got it. : ) Levels 8 & 9 posted! Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 4, 2004 Share Posted September 4, 2004 Ok, here's the Rescue mission, I don't know for sure, but I think some of the numbers on the host mixed up again, so just double check when you are putting it up. Nar Kreeta, Rescue Mission You start in an exhaust tunnel; go to the end of it. Slice the grate to get in. Listen to the conversation, and slice the grate to get down. Kill all the baddies, then go into the room to your right and look on the right wall for a secret. Go up the ramp and clear it out and open the door. Then go back to the other room beyond the one you went in. Go up the lift to the right, and activate the console. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 4, 2004 Share Posted September 4, 2004 --CONTINUED-- (Cutscene) Then hop out of the window, go to the prisoners and go to the door on the right. (cutscene) Then go back to room with the lift, and use the other door. Clear the bar, then go out the door and to the left. Again activate the console to let the prisoners out, and go to them. All you have to do is follow them and distract the rancor until all the prisoners escape. Again go back to the lift after getting the prisoners to safety, and go through it all again, but go farther down to the left for the next set of prisoners. ]Use the next lift to the left, and do the same thing as you did before on getting the prisoners to safety. Go through the same place all over again, but this time go to right instead of the left. Rescue the remaining prisoners, and follow them to where you started the level for end level. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 4, 2004 Share Posted September 4, 2004 And here is Zonju V: Zonju 5 Meet Contact You start on a swoop, and all you have to do is go forward (very linear) Keep going until you get to a wall, jump off, then go towards the homestead. (Cutscene) Then you just go down the canyon until you have to jump a big chasm, then use turbo to jump it. There is a cutscene of you getting off the bike after you go a little bit farther, then end level. Link to comment Share on other sites More sharing options...
Kurgan Posted September 4, 2004 Author Share Posted September 4, 2004 I'll upload the pics but I should really get going. I will post up the remaining levels I recieve (10 and beyond) once I get back (Tuesday sometime). Keep up the great work! Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 4, 2004 Share Posted September 4, 2004 Well, I only have Kril'Dor left, then I have to play and write more levels And speaking of which, I'm hosting the Kril'Dor images now. P.S What time is it where you live Kurgan? Link to comment Share on other sites More sharing options...
Kurgan Posted September 4, 2004 Author Share Posted September 4, 2004 9:33 pm CST. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 4, 2004 Share Posted September 4, 2004 Heh, that's my time also ^^ Where do you live? I'm outside Austin, TX Also, here's section one of Kril'Dor Kril'Dor Covert Operation You begin outside a hanger door, go in, kill the baddies. Then use the lift in the NE side of the room to go up. Go out the orange door, and you'll come to a big platform with a gun on it; jump over the top of the door you came through. Then go over to the round structure and place a beacon on it by using the red marker that's there. Go back to the big hanger structure to place another beacon. Then go over to the garrison,(shown in cutscene) place the beacon, and then go back inside the hanger and down to the other orange door. Go out on the walkway, and waste the troopers. From there, go to the communications array, also shown in a cutscene. To get there, go into the main building in the center, use the lifts to go up. At the top, activate this console to open the blast windows. Go to the right, and hop down to the catwalk to get to the array. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 4, 2004 Share Posted September 4, 2004 Alright, here's the last part: Place the beacon on the red marker. Then use the lift that's right beside you after the cutscene. Then go back into the main building, an use the lifts to go down this time. Use the lift on the catwalk. Circle around and plant the last beacon. Use the lifts to go back up, and then go to the command center, pictured here. To get inside inside, and use this lift that's in the wall to go up. Ignore all the baddies, and plant the last beacon. After that, go out the door in front of you, and you'll see the Imps in the distance, go to them, kill them, and shut off the first bomb. Continue going around counter-clockwise to eleminate all the other bombs. After you're finished, go back to the hanger and to your ship for end level. Was a very good day IMO.... got all T1 and some of T2 done Link to comment Share on other sites More sharing options...
Kurgan Posted September 4, 2004 Author Share Posted September 4, 2004 Quite a trip! Looks like you accidentally posted a few images twice though... 12-3.jpg and 12-16.jpg Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 4, 2004 Share Posted September 4, 2004 Must be getting tired Here's 12-17 And here's 12-3 Also, were you going to put up by who the walkthroughs were by, txa's name for the secrets? Link to comment Share on other sites More sharing options...
Kurgan Posted September 4, 2004 Author Share Posted September 4, 2004 Originally posted by Sam Fisher Also, were you going to put up by who the walkthroughs were by, txa's name for the secrets? I believe I did so already. I have all your name's on the contents page and each individual page has who it was by and who did the secrets. Edit: Now I'm getting tired... I see you meant the contents page. His name is up there now, but his email is not (pending his approval of course). I also changed the sidebar thing to "Various Authors" since we're all contributing and it would look a bit cluttered to list everyone on there. ; ) Well I'm off then, have a great Labor Day Weekend everyone! Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 5, 2004 Share Posted September 5, 2004 Ok, here's Coruscant: Coruscant, Capture Crime Lord New Enemies: Force User Cultist New Weapons: None You start on one side of a blasted walkway. Go around the other side of your ship, and jump over to the lower floor. Hop over to the floating car, and then onto the other side. Go left and hop over the gap in the buildings. Blast the guys here, then hop up to the adjacent building. Use the box to get up; go left for a secret area. Go back down and kill the assasin droid behind the box to the right. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 5, 2004 Share Posted September 5, 2004 --CONTINUED-- Hop down her, waste the baddies, the go inside the building and go up the lift. Continue on straight to kill another assasin droid. Hop the gap, jump over/destroy the force fields then go left for ammo and shield recharges. Go back to the right this time and clear it out. Hop down and kill the assasin droid. Use the boxes to hop the gap. Continue over here and go through the door to your left. Kill the Cultists and go down the lift in the NE side of the room. (Cutscene) Then you kill the other assasin droids for end level. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 Ok, here we go again Dosuun Cult Investigation One Force Point New Enemies: Rax Joris You start in a cell, jump up to get out. Grab a weapon from the rack, and go outside. Shoot everyone here, then there's a cutscene of Rax shooting you, pop him, then he'll run. Go through the open door and clear the corridor. Go through the door to the right of the one you came in from the outside for a security key. Then go use the key on the locked door. Go to your left and up the stairs and use the console. Then go to the lift in the right side of the room; go up. Then go through the doors until you get to a room with a console in the middle, use it. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 --CONTINUED-- Go through the main door. Then straight through past the lifts and clear the Med Center. After that, go to the lifts and use one of them them. Exit the lift and go through the open door to the left or right(depending on which lift you used) of the lift. Look to the right and you'll see a breakable box, its a secret area. Use the control in the target range to shut off the force field, and blast the back wall with the E-Web. Look across the courtyard and you'll see another breakable box, blow it, then go in. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 --CONTINUED-- Do the same thing for this next room, hop in, use the console so that you can have access to the At-St's. Use the At-St to clear the courtyard, then go back to where you got in the At-St, look to the left and there will be another door. Go up, then there will be a cutscene. Pop Rax and he'll leave again(chicken-_-) Continue on and go through the door on the left. Go to the left and use the console in this room. Then go though the door and use the lift, you go into a hanger, go forward towards the stairs, there will be a cutscene. Jump on the stairs, go left and hop to the next level. Continue doing this until you get to the top level. Blast Rax, and then the ending cutscene. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 *sigh* And here's Vjun Vjun, Cult Investigation New Enemies: Hazard Trooper. New Weapons: Concussion Rifle You start under the Raven's Claw, and you see an openeing in the distance. Use this catwalk to continue. Go forward and into the next room. Clear it, then go into the next corridor. Continue on and then make a right in this room to go to the next floor. Use this door to continue. Go inside, then back out and circle around left. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 --CONTINUED-- Use the E-Web to kill the Hazard Troopers. Go right and until you reach this structure. Go on the NE side, and you'll see this. Go around on it, and there is a cutscene. Go inside the building as fast as possible. Make a left when you reach the door going outside, use the ramp to get up and circle around left to go inside again. Go inside and waste the Stormies, continue on until you get to a room with baddies; kill em. Go on and there will be another cutscene. Kill the Cultist, and go outside and use the turret to blast the Bombers, then use the lift to your right and go to where the Bombers were, go to the door in the distance to complete level. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 Oh boy! Bast Castle, Lower Floor New Weapons: Merr-Sonn Missile System You start with Kyle telling you to go to the door NW of you, its locked, so you go to the other door, that was almost in front of you at the start.(cutscene) Jump out of the compactor, and go in the opposite chute that Kyle went in. Waste everyone here, then use the console. Go into the door to the left of the console you used. Make another left for a secret behind the boxes. Go back through the other open door. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 --CONTINUED-- Get Kyle and kill the Cultists. Go back to the locked door you saw earlier. He'll open it. (Cutscene) You will need to turn on the pumps, to do so, use Push on the red pumps. After that and a cutscene, follow Kyle into the hole that you made. Jump into the air stream and you'll fall into a doorway. You've got to use force Speed to get in between the green beam. Kill the baddies, then use this to get to the next floor. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 --CONTINUED-- Go in the door to your left, and around the room, into the next door. Kill everyone in these rooms, then use the lift. Go up, clear the room; go through the door and kill the other two Stormies, then go through the door. Go around and into this room. Use the boxes and doorway to get up. Use force Pull on all of these to overload the reactor, and then end level cutscene. Link to comment Share on other sites More sharing options...
Sam Fisher Posted September 6, 2004 Share Posted September 6, 2004 Annnnnnnnd Vjun, Upper floor Bast Castle, Upper Floor New Enemies: Rosh Penin, Reborn Master(Heals Rosh) Jump up to get out, clear the room and then go through the open door. Kill the Cultists; go through the door and around to kill another Cultist. Use the lift, clear the rooms. Go into the lift and clear the room, blast the crate by the window to gain access to the hanger. Hop into the hanger, clear the Cultists out, then go into this room. Kill the Cultists, then go into the other room. Continue into this room, use the panel in the middle of the room, and then several waves of baddies you will need to kill. Use the lift and go into the main room. Use the ramps to go up, keep killing all the baddies, keep going until you get to the top, the go through the door, and then a cutscene, and battle with Rosh for end level. THAT'S ALL I HAVE FOR NOW! I'M ON CHANDRILA AND NEED TO WRITE THE REST OF THE WALKTHROUGH, IT'LL BE A BIT. Link to comment Share on other sites More sharing options...
Kurgan Posted September 7, 2004 Author Share Posted September 7, 2004 Looks good. If you get done and are still feeling hardcore, you could download the Demo and do a quick run through of Chandrilla Demo (and then at least start up Tatooine afterward to see if there's a loadout in between and any force changes) just for completeness sake. And if there are some differences, a quick list for the demo page would be great. When I get home either late tonight or tomorrow I'll get working on those updates! PS: When you get to the end of the game (those last two levels) perhaps you should divide those up based on what "choice" the player made, since there are slight differences, but it's up to you if you think the differences are enough to justify a repeat of the same level with different details. Since one may spoil the other if a person has only played one "side"... perhaps I'll put up a "choice" page like "click here if you took the dark path" and "click here if you took the light path" which will take you to the spoilers for that side? Link to comment Share on other sites More sharing options...
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