cul8er Posted September 28, 2004 Share Posted September 28, 2004 When I run the server with the /log option I see alot of error messages. The server starts but I cannot connect to it. The errors in the logfile are; C:\frontline_forked_pc\RedEngineFL\Graphics\PC\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]! C:\frontline_forked_pc\FrontLine\Source\LuaCallbacks_Mission.cpp(193) : [ERROR]Lua ReadDataFile: Could not open sound\shell.lvl C:\frontline_forked_pc\FrontLine\Source\LuaCallbacks_Mission.cpp(193) : [ERROR]Lua ReadDataFile: Could not open sound\bes.lvl;bes1gcw and so on.... Does anyone else have these problems? Link to comment Share on other sites More sharing options...
kipphut Posted September 28, 2004 Share Posted September 28, 2004 Direct x 9c also is installed..... Link to comment Share on other sites More sharing options...
kipphut Posted September 28, 2004 Share Posted September 28, 2004 C:\frontline_forked_pc\RedEngineFL\Graphics\PC\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]! C:\frontline_forked_pc\RedEngineFL\Graphics\PC\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]! C:\frontline_forked_pc\RedEngineFL\Graphics\PC\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222]! C:\frontline_forked_pc\RedEngineFL\Graphics\PC\pcRedSegment.cpp(314) : [ERROR]pcShaderSegment: shader Normal [0xe68b9c52] doesn't support vertexformat [d222] ME To.......... Link to comment Share on other sites More sharing options...
[RNGD]Tyrant Posted September 28, 2004 Share Posted September 28, 2004 i get the same errors, but my server seems to run fine. I am not really sure if the log is really usefull or not. by the way there is a semi usefull version of the log created if you use /logfinalscore Link to comment Share on other sites More sharing options...
{DeV}Plasma Posted September 28, 2004 Share Posted September 28, 2004 i think those errors are because the game is running as a dedicated server and not really using the vid card. i could be wrong. Link to comment Share on other sites More sharing options...
kipphut Posted September 28, 2004 Share Posted September 28, 2004 Hmmm.... I dont get those on my computer at home and the Ded. server runs fine. But on the win 2000 server side, getting those errors the server dosen't run. ****!!!! Link to comment Share on other sites More sharing options...
kipphut Posted September 29, 2004 Share Posted September 29, 2004 Please can someone help on this??? Link to comment Share on other sites More sharing options...
cul8er Posted October 7, 2004 Author Share Posted October 7, 2004 I got rid of this problem after installing directx 9c on the windows server running the dedicated server. Strange that a dedicated server requires DirectX 9c???!! Link to comment Share on other sites More sharing options...
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