Maniac Richard Posted October 3, 2004 Share Posted October 3, 2004 Hi. This is my first attempt of bringing a custom model that i am making into the game. what i need to know is how many polys can a character model have and also how can i get the root.xsi into 3d studio max 6 since the is no working import plugin. if anyone can help it would be great, and if someone could point out a tutorial to help me along since i have no idea about tags. this is my work so far the pose is correct and should fit perfect around the bones. thank you. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted October 3, 2004 Share Posted October 3, 2004 You should keep your polycount around 3000 tris and visit my webpage for useful tutorials: http://www3.sympatico.ca/psykopat MAx 6 useful tools includes: MD3 export GLM import XSI export http://jedidreams.codealliance.ca/downloads/jo/util/max6_plugins.zip Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.