toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 Originally posted by seabass901 No one knows?? Ive been playing around with this for hours and I cant figure it out.. I have no idea what Im doing wrong. The size? Im not shure if I am or not.. Im just replacing the names. Link to comment Share on other sites More sharing options...
kingguru Posted October 12, 2004 Share Posted October 12, 2004 It actually a little more work than that, you have to make sure that the word your replacing is larger or the same amount of characters as the item your putting in. IN other words, you cant in any file, replace _weap_spear with rep_weap_inf_bigthingthatkills_alot if the word is shorter than the one your replacing you must put periods(zeros) in hex to keep the item your swapping EXACTLY the same amount of characters. Hope this helps. Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 Im replacing the name twice.. I dont know if Im supposed to be doing that.. like for example.. PROP <‹ 10.0 PROP akE*all_fly_snowspeeder PROP ¬í6˜all_fly_snowspeeder inst„ INFOl you see how it has the "all_fly_snowspeeder" thing twice? I always replaced that twice with for example "all_walk_tauntaun" so it would read... PROP <‹ 10.0 PROP akE*all_walk_tauntaun PROP ¬í6˜all_walk_tauntaun inst„ INFOl is that right? Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 Originally posted by kingguru It actually a little more work than that, you have to make sure that the word your replacing is larger or the same amount of characters as the item your putting in. IN other words, you cant in any file, replace _weap_spear with rep_weap_inf_bigthingthatkills_alot if the word is shorter than the one your replacing you must put periods(zeros) in hex to keep the item your swapping EXACTLY the same amount of characters. Hope this helps. so where do I put the periods at? can you give me an example please? Link to comment Share on other sites More sharing options...
subs0nic Posted October 12, 2004 Author Share Posted October 12, 2004 Originally posted by seabass901 The size? Im not shure if I am or not.. Im just replacing the names. Depends on how you're doing it.. if you select 'all_fly_xwing' and hit copy, then select 'all_fly_ snowspeeder' and hit paste, you'll lose the extra bytes that make the difference in length between the two. Edit it over manually and blank the rest out with blank bytes and you should be ok, if not your problem lies elsewhere. Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 Originally posted by subs0nic Depends on how you're doing it.. if you select 'all_fly_xwing' and hit copy, then select 'all_fly_ snowspeeder' and hit paste, you'll lose the extra bytes that make the difference in length between the two. Edit it over manually and blank the rest out with blank bytes and you should be ok, if not your problem lies elsewhere. First off thank you both for helping me.. Thats the problem.. How do I add extra bytes? Link to comment Share on other sites More sharing options...
subs0nic Posted October 12, 2004 Author Share Posted October 12, 2004 Originally posted by seabass901 Im replacing the name twice.. I dont know if Im supposed to be doing that.. like for example.. PROP <‹ 10.0 PROP akE*all_fly_snowspeeder PROP ¬í6˜all_fly_snowspeeder inst„ INFOl you see how it has the "all_fly_snowspeeder" thing twice? I always replaced that twice with for example "all_walk_tauntaun" so it would read... PROP <‹ 10.0 PROP akE*all_walk_tauntaun PROP ¬í6˜all_walk_tauntaun inst„ INFOl is that right? Your example is incorrect: From: PROP....akE*all_fly_snowspeeder.PROP To: PROP....akE*all_walk_tauntaun.PROP It should be: From: PROP....akE*all_fly_snowspeeder.PROP To: PROP....akE*all_walk_tauntaun...PROP Note the blank spaces after tauntaun. I personally put in the blank spaces by going over to the hex side of the hex editor and entering zeros over the bits I want to remove. Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 Originally posted by subs0nic Your example is incorrect: From: PROP....akE*all_fly_snowspeeder.PROP To: PROP....akE*all_walk_tauntaun.PROP It should be: From: PROP....akE*all_fly_snowspeeder.PROP To: PROP....akE*all_walk_tauntaun...PROP Note the blank spaces after tauntaun. Oh ok. thanks. lemme try that. Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 ok well.. I tried to use spaces to make them both 20 bytes but that dident work. how do you add the 0s in the hex part? Link to comment Share on other sites More sharing options...
kingguru Posted October 12, 2004 Share Posted October 12, 2004 go non hex and copy paste a . the periods are 0 in hex. you must replace all characters with 0 to fill holes if the weap your swapping is less than the same size in characters. If its more than the amount of the original weap_inf items name, it will Fail to Desktop. Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 well.. I tried that.. still doesent work.. I must be stupid or something.. I dont know why I cant get this. Link to comment Share on other sites More sharing options...
kingguru Posted October 12, 2004 Share Posted October 12, 2004 hmm tell me exactly what your trying to replace and ill post the answer, just the imp_inf name is ok, ill post exactly what you need to do to make it work, otherwise download the Hot map mod and look in the mission.lvl file for the units(who loads on what map) and in hot1.lvl to see how i moved things, removed things and made about 20 unused things be vehicle spawn, and turrets. Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 ok. In the hex editor it says akE*all_fly_snowspeeder PROP ¬í6˜all_fly_snowspeeder inst„ Im trying to change that to where it will spawn taun tauns there.. so I put. akE*all_walk_tauntaun...PROP ¬í6˜all_walk_tauntaun...inst„ Link to comment Share on other sites More sharing options...
Vigil Posted October 12, 2004 Share Posted October 12, 2004 Okay so.. how do I give my ewoks blasters now? They need blasters. This whole editing in hex thing is way above me... I feel so dumb. V Link to comment Share on other sites More sharing options...
subs0nic Posted October 12, 2004 Author Share Posted October 12, 2004 Try just changing one of those two snowpseeders at a time. Link to comment Share on other sites More sharing options...
kingguru Posted October 12, 2004 Share Posted October 12, 2004 in reply to :ok. In the hex editor it says akE*all_fly_snowspeeder PROP ¬í6˜all_fly_snowspeeder inst„ Im trying to change that to where it will spawn taun tauns there.. so I put. akE*all_walk_tauntaun...PROP ¬í6˜all_walk_tauntaun...inst„ ----------------------------------------------------------------------------- you have akE*all_walk_tauntaun...PROP ¬í6˜all_walk_tauntaun...inst„ but should have akE*all_walk_tauntaunPROP ¬í6˜all_walk_tauntaun...inst„ see how all_fly_snowspeeder is 19 characters and all_walk_tauntaun is 17 character fill the 2 extra spots with not .. This will keep your file size un changed:) keep posting ill try to help:) Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 ok.. I dont know if this is what you ment but I just tried this and it crashed. akE*all_walk_tauntaun...PROP ¬í6˜all_fly_snowspeeder inst„ do I need to changr all of the snowspeeder lines to match? because I have only been changing this one line. Link to comment Share on other sites More sharing options...
subs0nic Posted October 12, 2004 Author Share Posted October 12, 2004 Originally posted by Vigil Okay so.. how do I give my ewoks blasters now? They need blasters. This whole editing in hex thing is way above me... I feel so dumb. V Sorry to say, but they still get owned even with blasters. Don't be afraid of hex, it's your friend. Load up ewk.lvl in a hex editor and scroll right down to the bottom, look for where it says ewk_weap_inf_spear and change it to all_weap_inf_rifle. Now if you load up Endor, the Ewoks will (occaisionally) use their blasters. Also, if you downloaded my Ewok/Wookiee mod, you will now be able to play as an Ewok with a blaster. Have a look through the files and see what other weapons you can give them (but back up your files first!). Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 ohh. ok. how do I make those boxes? Im sorry for my ignorance.. this is my fist attemp at modding.. thank both so much for your patience with me. Link to comment Share on other sites More sharing options...
subs0nic Posted October 12, 2004 Author Share Posted October 12, 2004 Originally posted by seabass901 ok.. I dont know if this is what you ment but I just tried this and it crashed. akE*all_walk_tauntaun...PROP ¬í6˜all_fly_snowspeeder inst„ do I need to changr all of the snowspeeder lines to match? because I have only been changing this one line. It'd probably be a good idea to download either my or kingguru's Hoth mods and see exactly how it's meant to look.. I'm pretty sure this exact line is changed in mine. Link to comment Share on other sites More sharing options...
TK-8252 Posted October 12, 2004 Share Posted October 12, 2004 May I ask, what hex editor are you pro modders using? I've tried one from hex workshop or something, but I'm not sure if it's the best. Link to comment Share on other sites More sharing options...
toiletfetussush Posted October 12, 2004 Share Posted October 12, 2004 Ultra Edit 32 Link to comment Share on other sites More sharing options...
subs0nic Posted October 12, 2004 Author Share Posted October 12, 2004 Both Ultra Edit and Hex Workshop have features that I like, so I use both. Link to comment Share on other sites More sharing options...
Vigil Posted October 12, 2004 Share Posted October 12, 2004 Okay. SO I opened up ewk.lvl and did a search for ewk_weap_inf_spear and there are three entries. Do I edit them all? Well, I know I'm not supposed to edit them all, because I tried that and the game crashed at the mission startup screen. How do you determine which of the three to edit? I'll go look around and see if I can figure anything out. V Link to comment Share on other sites More sharing options...
TK-8252 Posted October 12, 2004 Share Posted October 12, 2004 I did it! I got an Ewok to use a Rebel blaster rifle. Thanks to you pro modders for starting us off. Link to comment Share on other sites More sharing options...
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