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Retexturing


epikon

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Ok i want to know how to retexutre some sith armor in the game. I have seen the tutorial but thats just changing the color by changing the value of something. I want to know how to extract the tga (or what ever the format is) so i can completly retexture using a paint program, thanks in advance.

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Originally posted by The5ID

again thanks alot. I take it that

 

N_SithSoldier01.tpc - the shinny troopers

N_SithSoldier02.tpc - the red troopers

 

however whats 3 is it like a diffuse map or something?

 

Actually, I don't really know what 3 is for, that's possible, but it might just be easiest to ignore it. :D

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make sure to download and make use of kotor tool as this will handle the majority of the modding you need to do including extracting files from the erfs and bifs. If you have kotor tool your life is made pretty easy because then you can also mod the 2da files to add your own custom appearance as well as new items and the sort.

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i didnt want to start a new post but i need a bit of help. I have my texture partly completed but i want to get it into game first so i can continue working on it later.

 

So far i have

.tga of my sith armor texture

and the ptar_sitharmor.uti

 

Now i am completely stuck to continue on to get this in game. Any help would be nice, thanks.

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Originally posted by The5ID

Because I've planed out a mod which will contain more than just new sith armor just wait and see, dont want to give anything away. Any way still havent manage to figure it out, any help would be appriciated.

 

Well, name the tga file that you made to N_SithSoldier01.tga and drop it into override, then equip the ptar_sitharmor.uti ingame. Hope this helps!

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