epikon Posted November 27, 2004 Share Posted November 27, 2004 Ok i want to know how to retexutre some sith armor in the game. I have seen the tutorial but thats just changing the color by changing the value of something. I want to know how to extract the tga (or what ever the format is) so i can completly retexture using a paint program, thanks in advance. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 27, 2004 Share Posted November 27, 2004 http://www.lucasforums.com/showthread.php?s=&threadid=129789 Everything you need (and need to know) is right there. Link to comment Share on other sites More sharing options...
epikon Posted November 27, 2004 Author Share Posted November 27, 2004 ah just saw a think there i didnt see before, thanks. I guess im dealing with erf's. Anyone know what quality to retexture? Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 27, 2004 Share Posted November 27, 2004 Well, there are 4 sections in erfs. GUI are buttons and stuff on the screen, like your portrait, ok and cancel buttons and such. TPA is High Res, this is the one you probably want to use. TPB is Average TPC is Low Res Link to comment Share on other sites More sharing options...
epikon Posted November 27, 2004 Author Share Posted November 27, 2004 ok nice one mate looks like i know the way to go just gotta to find the sith armor texture then at least i can start working on it . Thanks Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 27, 2004 Share Posted November 27, 2004 No problem! Sith Armor should be Under N > N_SithSoldier(01-03).tga Link to comment Share on other sites More sharing options...
epikon Posted November 27, 2004 Author Share Posted November 27, 2004 again thanks alot. I take it that N_SithSoldier01.tpc - the shinny troopers N_SithSoldier02.tpc - the red troopers however whats 3 is it like a diffuse map or something? Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 27, 2004 Share Posted November 27, 2004 Originally posted by The5ID again thanks alot. I take it that N_SithSoldier01.tpc - the shinny troopers N_SithSoldier02.tpc - the red troopers however whats 3 is it like a diffuse map or something? Actually, I don't really know what 3 is for, that's possible, but it might just be easiest to ignore it. Link to comment Share on other sites More sharing options...
epikon Posted November 27, 2004 Author Share Posted November 27, 2004 ok cool. Ill get started on my Night Op Sith Trooper project now . Link to comment Share on other sites More sharing options...
Darkkender Posted November 27, 2004 Share Posted November 27, 2004 make sure to download and make use of kotor tool as this will handle the majority of the modding you need to do including extracting files from the erfs and bifs. If you have kotor tool your life is made pretty easy because then you can also mod the 2da files to add your own custom appearance as well as new items and the sort. Link to comment Share on other sites More sharing options...
epikon Posted November 28, 2004 Author Share Posted November 28, 2004 i didnt want to start a new post but i need a bit of help. I have my texture partly completed but i want to get it into game first so i can continue working on it later. So far i have .tga of my sith armor texture and the ptar_sitharmor.uti Now i am completely stuck to continue on to get this in game. Any help would be nice, thanks. Link to comment Share on other sites More sharing options...
Raveth Posted November 28, 2004 Share Posted November 28, 2004 ^^why retexture sith armor ? .. Link to comment Share on other sites More sharing options...
epikon Posted November 28, 2004 Author Share Posted November 28, 2004 Because I've planed out a mod which will contain more than just new sith armor just wait and see, dont want to give anything away. Any way still havent manage to figure it out, any help would be appriciated. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 28, 2004 Share Posted November 28, 2004 Originally posted by The5ID Because I've planed out a mod which will contain more than just new sith armor just wait and see, dont want to give anything away. Any way still havent manage to figure it out, any help would be appriciated. Well, name the tga file that you made to N_SithSoldier01.tga and drop it into override, then equip the ptar_sitharmor.uti ingame. Hope this helps! Link to comment Share on other sites More sharing options...
PrtyLizardJedi Posted November 29, 2004 Share Posted November 29, 2004 If you have problems, you can check my retexturing tutorial at http://www.freewebs.com/myzips It contains everything you need for starters Link to comment Share on other sites More sharing options...
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