loefazzer Posted December 19, 2004 Share Posted December 19, 2004 hey, im makin a medical center on my map and i want to know how to make moving textures like in medical center in Jedis Home(bubbles in tubes and something on the pipes) can you tell me how to do it?? PLZ and by the way i solved the problem with jedistarfighter so if anyone wants to know how to insert vehicle saved in .glm file just contact me on MSN my adress is: loefazzer@o2.pl GREETS Link to comment Share on other sites More sharing options...
wedge2211 Posted December 20, 2004 Share Posted December 20, 2004 Make a shader something like this: textures/[i]yourmap/yourmovingimage[/i] { surfaceparm [i]whatever[/i] { map $lightmap } { map textures/[i]yourmap/imagename[/i] blendfunc [i]whatever[/i] [/b]tcMod scroll xSpeed ySpeed[/b] } } The italic stuff is all stuff you need to set depending on your needs. The bold line is what will make your shader scroll--it will move horizontally at speed xSpeed and vertically with speed ySpeed (I think those values are measured in textures/second, so a tcMod scroll 0 1 would make the image move upwards once every second). For more detail, check the q3a shader manual. Link to comment Share on other sites More sharing options...
loefazzer Posted December 25, 2004 Author Share Posted December 25, 2004 but i want to know where i can find textures from jedis home ... i know that they are already in game... PLZ tell me... Link to comment Share on other sites More sharing options...
loefazzer Posted December 25, 2004 Author Share Posted December 25, 2004 correction my adress is loefazzer@hotmail.com Link to comment Share on other sites More sharing options...
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