Jump to content

Home

medic center


loefazzer

Recommended Posts

hey, im makin a medical center on my map and i want to know how to make moving textures like in medical center in Jedis Home(bubbles in tubes and something on the pipes)

can you tell me how to do it??

PLZ

 

and by the way

i solved the problem with jedistarfighter so if anyone wants to know how to insert vehicle saved in .glm file just contact me on MSN

my adress is: loefazzer@o2.pl

 

GREETS

Link to comment
Share on other sites

Make a shader something like this:

 

textures/[i]yourmap/yourmovingimage[/i]
{
surfaceparm [i]whatever[/i]
{
  map $lightmap
}
{
  map textures/[i]yourmap/imagename[/i]
  blendfunc [i]whatever[/i]
  [/b]tcMod scroll xSpeed ySpeed[/b]
}
}

 

The italic stuff is all stuff you need to set depending on your needs. The bold line is what will make your shader scroll--it will move horizontally at speed xSpeed and vertically with speed ySpeed (I think those values are measured in textures/second, so a tcMod scroll 0 1 would make the image move upwards once every second). For more detail, check the q3a shader manual.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...