Veldrin Posted December 23, 2004 Share Posted December 23, 2004 I nead a script makes change the dialog start string. etc. When PC has some item the dialog . Help pls. Link to comment Share on other sites More sharing options...
Darth333 Posted December 23, 2004 Share Posted December 23, 2004 Check this thread: http://www.lucasforums.com/showthread.php?s=&threadid=130821 Link to comment Share on other sites More sharing options...
Veldrin Posted December 23, 2004 Author Share Posted December 23, 2004 I have item- klucz1. When I have it the NPC start dlg no etc. "No" to NPC Say"Yes" I use this script: int StartingConditional() { object oPC = GetPCSpeaker(); object oDragonPearl = GetItemPossessedBy(oPC, "klucz1"); if (GetIsObjectValid(oDragonPearl) == TRUE) { return TRUE; } else { return FALSE; } } But they didin't work:( Link to comment Share on other sites More sharing options...
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