Mongo05 Posted January 2, 2005 Share Posted January 2, 2005 I'm helping Tft work on his Kaadu and we are getting a problem when compiling. Warning: Mesh 'Line03' had bones with varying scale. Anyone know what that means? Link to comment Share on other sites More sharing options...
Psyk0Sith Posted January 2, 2005 Share Posted January 2, 2005 I've seen something similar with the AT-TE, that was because i manualy adjusted bones to fit some areas of the leg, apparently carcass didnt like that. I simply started over from scratch without messing with bone dimensions after they were scaled, and it worked fine. Also there's a tool that you can use to freeze/reset bone attributes (somewhere in the animation menu...most likely under bones). Link to comment Share on other sites More sharing options...
Pilot Fighter t Posted January 2, 2005 Share Posted January 2, 2005 Damn, that would mean that I'd have to animate it all over again... I hope I'll be able to fix that problem another way. Link to comment Share on other sites More sharing options...
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