razorace Posted January 5, 2005 Share Posted January 5, 2005 Hi guys, to get the remote droid to play in CoOp, I need to have a .glm version of the remote with an associated .gla. I can get a converted .glm with md3view but not a .gla. Could someone please tell me how to create a blank .gla file for it or do it for me? Thanks! Link to comment Share on other sites More sharing options...
LightNinja Posted January 5, 2005 Share Posted January 5, 2005 where do i have to send it? Link to comment Share on other sites More sharing options...
razorace Posted January 5, 2005 Author Share Posted January 5, 2005 I've PMed you my contact info Link to comment Share on other sites More sharing options...
LightNinja Posted January 5, 2005 Share Posted January 5, 2005 sent Link to comment Share on other sites More sharing options...
razorace Posted January 6, 2005 Author Share Posted January 6, 2005 That did the trick. Thanks! Link to comment Share on other sites More sharing options...
keshire Posted January 6, 2005 Share Posted January 6, 2005 Yes, the original remote doesn't have a bone set-up. So it didn't need a GLA. As such it wouldn't have been a problem to quickly weight it to a dummy bone and compile it like a character. Link to comment Share on other sites More sharing options...
LightNinja Posted January 6, 2005 Share Posted January 6, 2005 Originally posted by keshire As such it wouldn't have been a problem to quickly weight it to a dummy bone and compile it like a character. xD Link to comment Share on other sites More sharing options...
razorace Posted January 6, 2005 Author Share Posted January 6, 2005 Originally posted by keshire Yes, the original remote doesn't have a bone set-up. So it didn't need a GLA. As such it wouldn't have been a problem to quickly weight it to a dummy bone and compile it like a character. Right, the problem was that I'd do this or have to do a truckload of work to get md3s to work as NPCs. Link to comment Share on other sites More sharing options...
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