Lord_Kabal Posted January 14, 2005 Posted January 14, 2005 I made a Ep3 Obiwan but i cant use any modeling programs with my cpu except for milkshape. So i was wondering if anybody would like to help me out on this in converting it to a working glm so i can skin the model & get it ingame. Here is a pic of what the model looks like. Keep in mind it still needs to be skinned.
demo-boy Posted February 5, 2005 Posted February 5, 2005 milk shape 3d? well i'm guessing export ghoul2 .glm
Psyk0Sith Posted February 6, 2005 Posted February 6, 2005 You cant just export it to .glm, you need to attach the mesh to the skeleton, create the hierarchy for limb-sabering purposes, add caps and compile with carcass (which uses .XSI format). This requires 3D max or possibly Softimage XSI.
demo-boy Posted February 6, 2005 Posted February 6, 2005 normall glm has always worked for me but of corse i've just added stuff to model
Psyk0Sith Posted February 6, 2005 Posted February 6, 2005 Really? and the player model works in-game? i didnt know that .
[D-S]^Anakin Posted February 20, 2005 Posted February 20, 2005 hey this looks amazing!! just the face: awesome work! i just wish there would be a good anakin episode III model...
odysseus Posted February 20, 2005 Posted February 20, 2005 Unless I'm mistaken, it's just Ep2 Obi-Wan with slightly edited hair. Did you get permission from Aaron Smith for this?
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