Sanspoof Posted February 9, 2005 Share Posted February 9, 2005 EDIT: Ah, cack, the DOD rendered this thread pointless. Ignore. Link to comment Share on other sites More sharing options...
James Isaac Posted February 10, 2005 Share Posted February 10, 2005 We should still discuss it Anyone got any ideas for gameplay? We thought of maybe capture the flag except with a suitcase of Double N tickets. And we started mapping, I'll show some screenshots soon Link to comment Share on other sites More sharing options...
Sanspoof Posted February 12, 2005 Author Share Posted February 12, 2005 I guess it can only mainly be Deathmatch or Team Deathmatch, as those are the easiest to make in HL2. Obviously all weapons should be moderately the same but shooting out Sproutella darts, and blood should be green. Also, if it's possible (Which I highly doubt it is), it'd be cool to have every character model have flower models inside them, which sprout out when they die. Just some ideas. Also, I might join as a mapper, once I figure out the whole Hammer lark. Link to comment Share on other sites More sharing options...
James Isaac Posted February 12, 2005 Share Posted February 12, 2005 Yeah in the development one I have at the moment I have deathmatch coded in, and teams would be pretty easy to do. But if we get a good programmer we might be able to have some new modes (or if sites post tutorial I could code it ) I was thinking of maybe having the people come up in flowers when they die, but that would be hard, because for it to look good the flowers have to sprout out and spread from the wound... It would be great if you could help out with the mapping, because there are a lot of maps we are planning. I made a map for CSS - it's called fy_officemini, you may have played it (although i doubt it). You can also see it here. Link to comment Share on other sites More sharing options...
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