liquidthex Posted February 18, 2005 Share Posted February 18, 2005 This is a very very simple mod to remove the blurring effect from the force speed powers. http://deadgod.net/misc/Anti-Speed-Blur.rar Source and KMM file included! Enjoy. (I imagine this mod will only work with TSL) Link to comment Share on other sites More sharing options...
Leviathan Posted February 18, 2005 Share Posted February 18, 2005 Why the *.NSS and *.NCS files included in this mod have different names ? I thought that they were a unique script... Link to comment Share on other sites More sharing options...
sketch42 Posted February 18, 2005 Share Posted February 18, 2005 Originally posted by liquidthex This is a very very simple mod to remove the blurring effect from the force speed powers. http://deadgod.net/misc/Anti-Speed-Blur.rar Source and KMM file included! Enjoy. (I imagine this mod will only work with TSL) why not just turn Frame Buffering OFF???!?!?! Link to comment Share on other sites More sharing options...
sepharih Posted February 18, 2005 Share Posted February 18, 2005 why not just turn Frame Buffering OFF???!?!?! ] To answer that, frame buffering does more than apply that stylish speed blur as your picture shows. The most notible thing it does is it influences how your sabers look. Withought frame buffering they look far more flat and more like there JKA counterparts than the absolute perfection they have with it on. Personally I like the blur effect, i just don't like how it makes your saber look when you turn it on. It looks really ridiculous when it grains out like that, I don't think there's anyway to change that however. Link to comment Share on other sites More sharing options...
TheRaid Posted February 18, 2005 Share Posted February 18, 2005 This is great! The speed blur may be good to look at during the first few times, but becomes very annoying after while. I hated turning off frame buffering just to get rid of it because this also removes some other cool effects. Link to comment Share on other sites More sharing options...
sketch42 Posted February 18, 2005 Share Posted February 18, 2005 Originally posted by sepharih ] To answer that, frame buffering does more than apply that stylish speed blur as your picture shows. The most notible thing it does is it influences how your sabers look. Withought frame buffering they look far more flat and more like there JKA counterparts than the absolute perfection they have with it on. Personally I like the blur effect, i just don't like how it makes your saber look when you turn it on. It looks really ridiculous when it grains out like that, I don't think there's anyway to change that however. thanks.. i didnt realize that the frame buffering affects how the sabers look in general.. i usually have them on..... i like the blur.. so i guess that answers that.. Good Mod than for those that want there sabers to look great and still have blur effect off Link to comment Share on other sites More sharing options...
Juriel Posted February 18, 2005 Share Posted February 18, 2005 Exactly. The option to toggle those effects off affects other stuff too - stuff I would like to keep. Thanks, liquidthex, for the file. The effect has been bugging me since I first saw it. I would not mind there being a smaller effect, but it applying to the whole screen gives me a headache as there is nothing solid to focus on. Link to comment Share on other sites More sharing options...
T7nowhere Posted February 18, 2005 Share Posted February 18, 2005 heh I did this same FP edit a few days ago. And to add, Framebuffer also affects lighting, the special security and droid camera effects. So if at all possible you want to have Framebuffer on. Link to comment Share on other sites More sharing options...
Darth_ToMeR Posted February 18, 2005 Share Posted February 18, 2005 Thanks, i wanted that kind of mod. Link to comment Share on other sites More sharing options...
DarthShad Posted February 18, 2005 Share Posted February 18, 2005 Small but very uselful. Thanks liquid Link to comment Share on other sites More sharing options...
liquidthex Posted February 19, 2005 Author Share Posted February 19, 2005 Originally posted by Leviathan Why the *.NSS and *.NCS files included in this mod have different names ? I thought that they were a unique script... k_inc_force.nss is the file you modify, but it is an include, you cannot compile it alone, you must compile the k_sp1_generic.nss which includes the k_inc_force.nss script. So, k_sp1_generic.ncs is the compiled file you use, but k_inc_force.nss is the only file I've changed. Link to comment Share on other sites More sharing options...
Leviathan Posted February 19, 2005 Share Posted February 19, 2005 k_inc_force.nss is the file you modify, but it is an include, you cannot compile it alone, you must compile the k_sp1_generic.nss which includes the k_inc_force.nss script. So, k_sp1_generic.ncs is the compiled file you use, but k_inc_force.nss is the only file I've changed. In fact, only files' name disturbed me... But now, I've understood the principle... Thanks, liquidthex !... Link to comment Share on other sites More sharing options...
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