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Jabba's Palace Themed Dancer Outfit Additions + Additional Fixes


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Since it went down AGAIN, aparently I need to upload it AGAIN.

 

I'm really learning to hate pcgamemods. I sent the file to Lucasfiles and followed their procedures lastnight and it STILL isn't up.

 

At least some people have managed to get it, although now it has screwed up the sweet download stats I love seeing :)

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Originally posted by Drakonnen

Since it went down AGAIN, aparently I need to upload it AGAIN.

 

I'm really learning to hate pcgamemods. I sent the file to Lucasfiles and followed their procedures lastnight and it STILL isn't up.

 

At least some people have managed to get it, although now it has screwed up the sweet download stats I love seeing :)

Take your average download stats, multiply that time 2 maybe even 3. and I gurantee you that's the download rate of this one. :p

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Ack, yeah, I did use the same format for the readme from your other mod, combined with the one I used for my 2 head mods, because it was absoluetly perfect and made everything easier to find, especially considering the technical details I had to include.

 

I was going to put that in the Special Thanks part, but after the amount of time it took to write it so late in the night I completely forgot :( (It'll definetly be in the next one)

 

It should be the standard format for all mod readme files, if ya ask me.

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lol, there is now special thanks needed for a readme file format.. lol, but I agree it does make things a lot easier to find and read, it'll probably be my standard from now on, but back to the topic now, download this mod everybody :D, yea I know feeble attempt to remain on topic

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Have you enabled cheats in your game's .ini file?

 

Thats pretty much a must for most mods.

 

If so, once in game you have to type this:

 

~giveitem g_danceroutfit01 <---For the orignal dancer outfit

w/ Visas allowance

 

~giveitem g_danceroutfit02 <---For the lightside slave outfit

 

~giveitem g_danceroutfit03 <---For the darkside slave outfit

 

~giveitem g_danceroutfit04 <---For the lightside mesh outfit

 

~giveitem g_danceroutfit05 <---For the darkside mesh outfit

 

You can do this multiple times for each one of course. Then just equip the lightside/darkside version as allowed by your current alignment.

 

*Note that there is no cheat console that you can see, but if its enabled as long as you type that exactly it will work.

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For the sake of my sanity will someone please help me: I've *finally* added the five new outfits to my inventory using kse (no cheats will work via the console, although I do have it enabled), but whichever one I choose, the character appears in the regular dancers outfit. Any advice on how to remedy this would be greatly appreciated. I'm running the European release if that's in any way relevant.

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Originally posted by Goukistar

For the sake of my sanity will someone please help me: I've *finally* added the five new outfits to my inventory using kse (no cheats will work via the console, although I do have it enabled), but whichever one I choose, the character appears in the regular dancers outfit. Any advice on how to remedy this would be greatly appreciated. I'm running the European release if that's in any way relevant.

 

The problem is that you either don't have the mod's appearance.2da file in the override directory, or a subfolder, ot that you have more than one appearance.2da file in you override directory or subfolders, causing a conflict.

 

You MUST have this appearance.2da file and ONLY this appearance.2da file in your override folder or subfolders for it to work.

 

If you want to make it compatible with another mod's appearance.2da file, there are DETAILED instructions for editing the other mods' appearance.2da file to make it compatable contained in my mod's readme file.

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Thanks for the swift reply. The mod works fine if - and in my case, only if - it isn't placed in a sub-folder. When I initially moved the files from a sub-folder into the main overide folder the appearance.2de file somehow failed to move. Someone other than myself is obviously to blame for this, as I would never be so negligent as to fail to notice that I'd - I mean they'd - not added an essential file.

 

Joking aside, top job on the skins. Thanks again.

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It should work whether in a subfolder or not.

 

The only reason it wouldn't work if in a subfolder is if you had 2 appearance.2da files in two different subfolders, and the game searched for and found the other one first, thus would only use that one.

 

Glad you like though :)

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