monkey joe Posted March 13, 2005 Share Posted March 13, 2005 This has prolly already been covered but I can't find any information on it. How do you place an item like on a table or something? My idea was to put a drink on every counter of different cantinas so you can collect them and get thier bonuses. I have all the items but I don't know how to put them there. Is it even possible? Link to comment Share on other sites More sharing options...
Xcom Posted March 13, 2005 Share Posted March 13, 2005 There is a tutorial on how to spawn a footlocker and fill it with items. http://www.lucasforums.com/showthread.php?s=&threadid=143536 Basically, you need to replace footlocker placeable with beer can (or whataver) and you don't have to populate it with items. Otherwise, the mechanics are the same. The actual problem for you (the way I see it) will be determining right coordinates for your drinks. Link to comment Share on other sites More sharing options...
monkey joe Posted March 13, 2005 Author Share Posted March 13, 2005 Ok, thanks for your help. Couldn't I find the coordinates by using the "whereami" cheat when I'm standing next to the counter in the game, or would that not work Link to comment Share on other sites More sharing options...
Xcom Posted March 13, 2005 Share Posted March 13, 2005 Originally posted by monkey joe Couldn't I find the coordinates by using the "whereami" cheat when I'm standing next to the counter in the game, or would that not work It will work, but it will provide you the coordinates of your character, and since you can't actually climb on the counter, you will need to do some trial-and-error "extrapolation". Link to comment Share on other sites More sharing options...
Xcom Posted March 13, 2005 Share Posted March 13, 2005 I see you edited out your second question, but I'll answer just in case. You can't add a placeable object to player's inventory, so for your mod, you'll have to actually make two versions of each drink(can, bottle, etc). 1. placeable object, which player will see standing on the counter, and will be able to click on it. 2. an item object which will be added to the inventory when player clicks on the placeable. For this interaction, you'll also need a dialog which will prompt the player, "do you want to pick that up?" or somesuch. Clicking on the placeable will trigger the dialog. If player selects "yes", a script should destroy the placeable and create item object in player's inventory. Link to comment Share on other sites More sharing options...
monkey joe Posted March 15, 2005 Author Share Posted March 15, 2005 Thanks for all your help, but I've ran into another problem, in TSL the cheat console is invisible, right? So how do you get the coordinates if you can't see them Link to comment Share on other sites More sharing options...
Darth333 Posted March 15, 2005 Share Posted March 15, 2005 Originally posted by monkey joe Thanks for all your help, but I've ran into another problem, in TSL the cheat console is invisible, right? So how do you get the coordinates if you can't see them Sounds like a job for the "Whereami" armband: http://www.lucasforums.com/showthread.php?s=&threadid=144260 Link to comment Share on other sites More sharing options...
monkey joe Posted March 15, 2005 Author Share Posted March 15, 2005 Oh, thanks I didn't realize thats what it was for Link to comment Share on other sites More sharing options...
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