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[TSL]New PC Head Mod[WIP]


Darkkender

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Originally posted by Lord Odin

I'm working on some...

 

Though I've been working on them for some time already with everything I have going on :lol:

 

Reskins of Luxa's and Bastilla's heads, as well as two of the already selectable PC heads.

 

I'll get some screenshots of what I have, and then just let me know if you want to add those in.

 

I just finished a Luxa Head/Body reskin, Caucasion skin tone with DS transitions and her "Twilek" Body as well. Looks pretty cool, I'd like to see what you came up with though.

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Originally posted by Drazin

I just finished a Luxa Head/Body reskin, Caucasion skin tone with DS transitions and her "Twilek" Body as well. Looks pretty cool, I'd like to see what you came up with though.

Well it's nothing extraordinary :lol:

 

I've set mine to use just the normal female body sets. I am working on a body skin for the set of 'em, as the faces appear much lighter than the "stock" ones and don't mesh with the original body skin.

 

Luxa

http://img.photobucket.com/albums/v193/LordOdin_Zero/KotOR/head1.jpg

Bastilla

http://img.photobucket.com/albums/v193/LordOdin_Zero/KotOR/head2.jpg (still need to create the portraits for this one, and I'm not entirely certain I've finished all the DS faces)

PC Heads

http://img.photobucket.com/albums/v193/LordOdin_Zero/KotOR/head3.jpg

http://img.photobucket.com/albums/v193/LordOdin_Zero/KotOR/head4.jpg

 

I'll try and get "ingame" screens later, of the original head and final darkside, when I've got a bit more time to be in the game.

 

 

 

And as I think about it, I've been working on a few NPC "touchups", some more subtle than others, that I wouldn't mind throwing out there. They use up 3 darkside faces instead of the normal 2, so a couple of 2da edits are needed to show them all (heads & portraits).

 

It all started with my Bao Dur attempt:

 

http://img.photobucket.com/albums/v193/LordOdin_Zero/KotOR/baodurmaultransition.jpg

 

I'm still working on Mira and pretty much have Visas done.

 

You can kinda see 'em in the background of this:

 

http://img.photobucket.com/albums/v193/LordOdin_Zero/KotOR/axescreen.jpg

 

So if you're willing to add those into the pack as well I can finish them up.

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Some of those look pretty good. Nice job.

Your Luxa looks almost identical to mine LOL. But Mine has Brighter blonde hair not red.

I'll see about posting some screens tomorrow of the heads/bodies I have for DK's project. I think I will have to make some dancing outfits for my Twilek and Luxa though... Hope that goes well.

 

The more choices the better, I like variety. Maybe one day I'll be motivated enough to give alternate hair/eye color for every PC head currently available... But I doubt it. :)

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I would love to make use of those heads including the Bao-Dur alternative as optional heads as they all look great. If you want to send me a PM with details on how to get them It would be great.

 

 

Hey by the way in regards to the models & texture issue covered earlier in this thread by myself and T7. I got home this afternoon and tested loading a new pc head with a different body model for clothes that was using a default body model in the character selection screen. There is no problem with it at all. For testing I chose one of the characters using the original n_commM in character selection then chose the devaronian head which I have the clothes using the onderon commoner outfit. the texture looks off on the selection screen as expected. However when I load the game and use the giveitem for g_a_clothes01,02, & 03. Put them on and they look fine no problems.

 

So long story short it looks and is screwed up in the character selection screen but works fine and looks right in game. This could be because the clothes uti & models are not loaded in the peragus modules so they aren't truly in game yet.

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