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adding fire sound to fire.efx


Nalukai

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is there a path to fire sounds already built in .. i noticed the sounds in korriban tombs with fire crackling ambient through out the map but i also could tell it wasnt a worldspawn speaker because there were some areas that had no fire in it.

 

? a. can i get the path to the fire sounds and

 

? b. i still plan add music to worldspawn so what would I do with the target speaker if i put them over the flames themselves... just loop them or what??? i have about 9 flames in map to generate sound with but like i said i plan to add ambient music to it at the end i dont want it to drown that out.

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Hey,

You must add a target_speaker with the following settings:

 

key: classname

value: target_speaker

 

key: spawnflags

value: 1

 

key: noise

value: sound/effects/fire_lp

 

 

That will make a looped fire-sound where you put the target_speaker;)

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