KaoruSoulreaper Posted May 4, 2005 Share Posted May 4, 2005 Ok ive been running into nasty problems withg tsl's textures when ever i edit them. even if i add just a mark to the skin it's self the whole texture looks heavily pixelated and after checking out a few mods ive found that some of the other skins have the same problem but some didnt. can anyone explain whats going wrong with them? not likeing the fact my bao dur armor and reskinsof the npc's look like theyre smudged Link to comment Share on other sites More sharing options...
General Kenobi Posted May 4, 2005 Share Posted May 4, 2005 As long as you open the original and then keep it the same size and the like just makeing cosmetic changes it should pop into the game just fine. Make sure you are saving the .tga in 32 bit format as well. Sounds like a saving wrong issue unless you can have a buddy open up a problem zip file and he can use them fine. Hope that helps DM Link to comment Share on other sites More sharing options...
Shadow Blaze Posted May 4, 2005 Share Posted May 4, 2005 I also seem to recall a while ago this same probelm. I think it was a glitch or something and since it was a while back I don't remember how or even if it was fixed. Link to comment Share on other sites More sharing options...
General Kenobi Posted May 5, 2005 Share Posted May 5, 2005 Also make sure that your TSL is patched to the latest version. (I don't know if this would directly help your problem but it could ) DM Link to comment Share on other sites More sharing options...
Jeff Posted May 5, 2005 Share Posted May 5, 2005 I ran into a similar problem a while ago. I was using a program called Picture It and it obviously wasn't suited for this kind of work. When I would make a change to one place, it would appear all over the model in-game. So it could be the program that you are using... Link to comment Share on other sites More sharing options...
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