Sith Dagger Posted May 5, 2005 Share Posted May 5, 2005 Hello everyone. I'm not good at Coding. I can make models ok. I wanted to make a stealth bomber airplane, and have it go invisible for its alternate attack. Is this possible? Could someone do it for me? Link to comment Share on other sites More sharing options...
Sith Dagger Posted May 5, 2005 Author Share Posted May 5, 2005 Do I need to rephrase this? How about help me do it? How about tell me how? How about telling me where a tutorial for this is? Can anyone help me? (I know... I know... to impatient, sorry, just thought it might get someone to responde someday) Link to comment Share on other sites More sharing options...
Sith Dagger Posted May 5, 2005 Author Share Posted May 5, 2005 While I am here I might as well answer questions that may have possibly popped into your head. 1 I'm making the model for the B-2 stealth bomber. 2 I'm making the npc and vehicle script files, unless they are the key to making it cloak. 3 when I said invisible I ment cloaked like in SP when all the troopers are cloaked. Like the cloaking device made so famous in the JA+ mod. so its not invisible, it distorts the light around it, obviousley you can do that to a player, what about a vehicle? 4 Its primary fire will be either missles or bombs,secondary will be the cloak. Link to comment Share on other sites More sharing options...
jadendecar Posted May 6, 2005 Share Posted May 6, 2005 hey i got a question. How do you make playermodels cloak? Link to comment Share on other sites More sharing options...
Sith Dagger Posted May 6, 2005 Author Share Posted May 6, 2005 I use cheats or JA+ I'm not sure there is a way to do what I want, so I asked. You cna also remove the player jpg's That will make the player invisible, but AI will still attack, and weapons are still visible, and there will be a shadow where you stand. Link to comment Share on other sites More sharing options...
MDN14 Posted May 7, 2005 Share Posted May 7, 2005 How to make an NPC cloak automatically when it stops moving: class CLASS_SHADOWTROOPER So as far as I know, you cannot make vehicles cloak when theys top moving due to vehicles using the key: class CLASS_VEHICLE in their .npc file. And I do not think it is possible to make it cloak by using alternate fire. Vehicles use a weapon file and there are no keys in the file that would make you cloak, it really just specifies how fast the weapon moves, damage it does, and the effect file it uses along with a few other small tweaks. Link to comment Share on other sites More sharing options...
Sith Dagger Posted May 7, 2005 Author Share Posted May 7, 2005 is there a way to make a new class? Or a script that will do this? Link to comment Share on other sites More sharing options...
jadendecar Posted May 7, 2005 Share Posted May 7, 2005 well what ya could do is find an effect that covers the entire ship then use that as the secondary fire effect, then use a shader to make it invisible or delete the texture. Link to comment Share on other sites More sharing options...
madjawa Posted May 8, 2005 Share Posted May 8, 2005 take a look to the OpenJediProject. I found this in the ojp_vehicles.txt : ============================ Cloaking Device for Vehicles ============================ CloakingDevice (default 0) -------------------------- Allows the vehicle to cloak with the Use Forcepower button. This ability works for all vehicle types and has an unlimited time limit. CloakingDeviceOnSound --------------------- Sound played when the cloaking device is activated. CloakingDeviceOffSound ---------------------- Sound played when the cloaking device is deactivated. the code for this in the source of OJP is balised with : //[CloakingVehicles] Good luck madjawa Link to comment Share on other sites More sharing options...
Sith Dagger Posted May 9, 2005 Author Share Posted May 9, 2005 Originally posted by jadendecar well what ya could do is find an effect that covers the entire ship then use that as the secondary fire effect, then use a shader to make it invisible or delete the texture. I'm not sure how to make the effect cover the whole ship, and wouldn't that make the effect invisible, and not the plane? Originally posted by madjawa take a look to the OpenJediProject. I found this in the ojp_vehicles.txt : the code for this in the source of OJP is balised with : //[CloakingVehicles] Good luck madjawa I'm trying to get it to work, OJP doesn't seem to make them cloak, I've even tried different versions. I contacted them, so that might help. Link to comment Share on other sites More sharing options...
Sith Dagger Posted May 13, 2005 Author Share Posted May 13, 2005 Yes!!! OJP does do it, at least the beta version, though you have to script the vehicle. Thank you all for helping. Now for the hard part, modeling. Link to comment Share on other sites More sharing options...
razorace Posted May 14, 2005 Share Posted May 14, 2005 You're welcome. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.