Jeraldo27 Posted May 8, 2005 Share Posted May 8, 2005 I was waondering if their were any spice smuggling mods out there. it seems so sweet to smuggle spice. if there our please give me a link Link to comment Share on other sites More sharing options...
Emperor Devon Posted May 8, 2005 Share Posted May 8, 2005 Do you mean for KOTOR 1 or 2? For both games, however, there are no smuggling mods. In KOTOR 1, there was a cut planet called Sleheyron, and you were supposed to be able to go on inter-planetary smuggling runs... But the content isn't resorable. Link to comment Share on other sites More sharing options...
Jeraldo27 Posted May 8, 2005 Author Share Posted May 8, 2005 For any one of the KOTOR games and also how do u know about Sleyharan being cut Link to comment Share on other sites More sharing options...
Emperor Devon Posted May 9, 2005 Share Posted May 9, 2005 http://swforums.bioware.com/viewtopic.html?topic=275277&forum=89&highlight= Link to comment Share on other sites More sharing options...
Jeraldo27 Posted May 12, 2005 Author Share Posted May 12, 2005 Sleyharron looked pretty sweet. I wonder if there's anyway to restore some of that interplantary smuggling. Link to comment Share on other sites More sharing options...
Commas Posted May 12, 2005 Share Posted May 12, 2005 Bioware unfortunately was much more thorough than obsidian when it came to removing cut content from the game disc. while in kotor II we have the luxary of have of enought cut content from places like the hk factory and the malachor endings that they can be restored (infact there is a team working on that very idea here: TSL Restoration Project) but with kotor1 there is no such luxary. Bioware removed jsut about every trace of Sleheyron, and that includes the smuggling quests that were supposed to take place there. However, i dont image it would be hard to make brand new custom smuggling quests. that hutt on tattooine has you smuggle the mystery box for him, you could easily create a few new quests for credits/custom made items, or Vogga on Nar Shadaa would be perfect, or you could even putt a new hutt/other alien in the jekk jekk tar, the second hutt could even be having a crime war with vogga and you would have to choose a side/play them against each other/unite them against a common enemy (GOTO). you may even be able to a kinda "han solo" twist to it by if you decide not to make his delevery intime or sell it to someone offering more credits/better item he becomes angry and puts a price on your head and sicks the bounty hunters on you. wow, ok i'm making my head spin! thats the beauty of modding, you can make the game do just about anything you want (except get to Sleheyron)! I suppose that what i've suggested is a pretty ambitious, but definetely not outside the realm of possibility (like restoring Sleheyron ) Link to comment Share on other sites More sharing options...
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