beeblequix Posted July 14, 2005 Share Posted July 14, 2005 I can not follow the 'documentation'. I've read it. It leaves out far too much. Why is my ground BLACK? Is it because I'm unable to TEXTURE properly? I thought it was the sky which I copied and renamed the Hoth sky file as MyRetardedMOD.sky and that replaced it nicely. No change to the ugly black friggin ground. I thought I may have to do with COLOR mode but no matter what I change it never seems to matter. Oh sure I can paint purdy foreground/background colors but it never ever matters. Is there a better way of accessing OBJECTS than copying over the entire contents from c:\Lucasarts\BFBuilder\Assets\Shipped Worlds\* to c:\Lucasarts\BFBuilder\MyRetardedMOD\Worlds? I do this and I can use almost every OBJECT but the load times are long..... In the UNREAL engine you'd add light sources wherever you need them. This editor doesn't seem to mentions lighting at all. Do we have to 'light' the ground? Are the problems I'm having because I began to mod with the BFBuilder? I'm very frustrated with this. I'd LOVE for someone to point it out in the documentation. Not the "read the documentation" way of pointing it out. That's like stating "my home address is Earth". Way too vague. PLease HELP. Link to comment Share on other sites More sharing options...
SBF_Dann_Boeing Posted September 1, 2005 Share Posted September 1, 2005 Theres more to answer than i can remember in one thread. Have you tried going carefully through the BF Builder guides that you get with the program (like mod1 tutorial) for example? If those didnt help go to http://www.saturnlabs.net/Tutorial_Lava/URD_page_00.html for a better tutorial. Basically this will teach you some of the stuff left out of the BF guides. It guides you through building a mod map named Urdur Hakon. Its pretty helpful, just remember to download the urd textures on the downloads link. Link to comment Share on other sites More sharing options...
beeblequix Posted September 12, 2005 Author Share Posted September 12, 2005 thx. I actually did figure it out about two days after I posted this. I even managed to make a nice canyon for a 'beggars canyon' map but it was too big. thx anyway. Link to comment Share on other sites More sharing options...
SBF_Dann_Boeing Posted September 17, 2005 Share Posted September 17, 2005 lol oh yeah, I even played your map before I wrote that. Didn't know you that was yours! Link to comment Share on other sites More sharing options...
Leviathan Posted September 17, 2005 Share Posted September 17, 2005 Maybe beeblequix just made some stuffs of this map, but not the map itself ? Link to comment Share on other sites More sharing options...
SBF_Dann_Boeing Posted September 17, 2005 Share Posted September 17, 2005 I dunno, ask him. But still you get my point Link to comment Share on other sites More sharing options...
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