Morchaiel Posted August 17, 2005 Share Posted August 17, 2005 Hi I'm very new to JA coding, and I can't seem to get this right.. Making a single-player mod turns out to be quite hard without an SP SDK... But can I in any way change the player's starting model, pre-set his sabers and create a pre-determined set of force powers? Link to comment Share on other sites More sharing options...
stubert Posted August 18, 2005 Share Posted August 18, 2005 you can learn C/C++ first, then come back and ask Link to comment Share on other sites More sharing options...
Morchaiel Posted August 18, 2005 Author Share Posted August 18, 2005 I understand the code, but I can't find the files wich contain the codes I need to edit.. I'd think I'll need a single-player SDK... The closest I could get to editing the player's starting model and starting assets is editing the player.npc file, that doesn't seem to work at all... Link to comment Share on other sites More sharing options...
Wudan Posted August 18, 2005 Share Posted August 18, 2005 There is no SP code - but this should be change-able through other means. Ask in a mapping forum. Link to comment Share on other sites More sharing options...
razorace Posted August 21, 2005 Share Posted August 21, 2005 I think you could make everything work as you want by messing with the .menu files for SP. Link to comment Share on other sites More sharing options...
stubert Posted August 23, 2005 Share Posted August 23, 2005 in mp it's done in the spawn player fuction Link to comment Share on other sites More sharing options...
riceplant Posted August 23, 2005 Share Posted August 23, 2005 ICARUS can change model, force powers, weapons, and I believe saber too. EDIT: And the player.npc file is used for cinematics that the player appears in, changing it is not a good idea. The extension should give you a slight clue that it's not what you're looking for. Link to comment Share on other sites More sharing options...
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