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Altering Certain Items


_Phaedrus_

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I'm completely new to this, and I have a few questions...please don't hurt me if they sound stupid.

 

1) How would I go about messing with attributes of in-game items, particularly ones that are player-specific? (For example, how would I alter Mira's rocket launcher armband so anyone could use it?)

 

2) How can I add custom items to the game? :blast5:

 

3) Mapping. How can I create new environments and stick them on a map?

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1) How would I go about messing with attributes of in-game items, particularly ones that are player-specific? (For example, how would I alter Mira's rocket launcher armband so anyone could use it?)

 

Usually it's enough (and preferable) to add item properties to the UTI templates of the items you want to modify. This can be done fairly easily with KotorTool.

 

The Wrist Launcher item however has a feat requirement set, making only those who have the Weapon Proficiency: Wrist Mounted Rockets feat able to equip it. (Only Mira has that feat normally.)

 

If you don't want to give everyone that feat, you'll have to edit line 91 in baseitems.2da and change the value in the reqfeat0 column to ****. That will remove the feat requirement for the Wrist Launcher base item.

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Those tutorials are quite old. You should really start with the stickies at the top of the forums and use the "Do you want to mod sw-kotor" thread only if you don't find what you are looking for in the tutorials posted at the top of the forums, which have been reviewed and completed at the time TSL was released.

 

Here is a complete tutorial on Item editing with a GFF editor: http://www.lucasforums.com/showthread.php?t=143789

 

Item editing with Kotor tool + non script method of adding items to containers: http://www.lucasforums.com/showthread.php?t=143456

 

How to plant items in the game using scripts (reduces the risks of conflicts and .utp mess): http://www.lucasforums.com/showthread.php?t=143536

 

Area making: http://www.lucasforums.com/showthread.php?s=&threadid=130451

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