Shroom Posted September 26, 2005 Share Posted September 26, 2005 JA: v1.0.0.0 win-x86 Jul 22 2003 Initialising zone memory ..... ----- FS_Startup ----- Current search path: g:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files) g:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files) g:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData/base ---------------------- 15408 files in pk3 files execing default.cfg couldn't exec autoexec.cfg ...detecting CPU, found AMD w/ 3DNow! ------- Input Initialization ------- Skipping check for DirectInput Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- --- Common Initialization Complete --- Working directory: g:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData couldn't exec setlanguage.cfg Initializing OpenGL subsystem ...initializing QGL succeeded ...setting mode 4: 800 600 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...39 PFDs found ...hardware acceleration found ...PIXELFORMAT 3 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_S3_s3tc available ...GL_EXT_texture_compression_s3tc available ...no tc preference specified .....using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic available ...using GL_EXT_texture_filter_anisotropic ...Using GL_EXT_texture_edge_clamp ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters ...GL_NV_point_sprite not found ...GL_NV_register_combiners not found ...GL_ARB_fragment_program not found Initializing OpenGL extensions ...GL_S3_s3tc available ...GL_EXT_texture_compression_s3tc available ...no tc preference specified .....using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic available ...using GL_EXT_texture_filter_anisotropic ...Using GL_EXT_texture_edge_clamp ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters ...GL_NV_point_sprite not found ...GL_NV_register_combiners not found ...GL_ARB_fragment_program not found GL_VENDOR: ATI Technologies Inc. GL_RENDERER: RADEON 9200 Series DDR x86/MMX/3DNow!/SSE GL_VERSION: 1.3.4582 WinXP Release GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 6 PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) MODE: 4, 800 x 600 fullscreen hz:60 GAMMA: hardware w/ 0 overbright bits CPU: AMD w/ 3DNow! rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 lightmap texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled compressed lightmaps: disabled texture compression method: GL_EXT_texture_compression_s3tc anisotropic filtering: enabled (16.000000 of 16.000000) Dynamic Glow: disabled WARNING: no shader files found WARNING: Couldn't find image for shader projectionShadow WARNING: Couldn't find image for shader sun glGetError() = 0x500 WARNING: Couldn't find image for shader gfx/2d/charsgrid_med WARNING: Couldn't find image for shader white WARNING: Couldn't find image for shader console ------- sound initialization ------- Initializing DirectSound - Ancient version of DirectX - this will slow FPS locked hardware. ok WARNING: Couldn't find image for shader menu/new/crosshairb WARNING: Couldn't find image for shader menu/art/unknownmap menu file not found: ui/menus.txt, using default ----- CL_Shutdown ----- Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- default menu file not found: ui/menus.txt, unable to continue! That's what I get whenever I try to play the game, I have an ATI Radeon 9250. Any help appreciated Shroom xxx Link to comment Share on other sites More sharing options...
coupes. Posted September 26, 2005 Share Posted September 26, 2005 Make sure you install the latest dirvers for your video card, also, you should install the latest version of DirectX, and the patch 1.04. If all of this fails, try a re-install. Link to comment Share on other sites More sharing options...
acdcfanbill Posted September 26, 2005 Share Posted September 26, 2005 Initializing DirectSound - Ancient version of DirectX - this will slow FPS that there is what we like to call a dead give-away. Directx 9.0c should be included on your JA cd's, install that for sure, and as coupes. said, make sure to update your video card drivers while your at it Link to comment Share on other sites More sharing options...
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