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iamabootdisk

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I wouldn't really recommend using a walkthrough. You'll just be disappointed when you complete the game after using it. But if you really need one...

 

You can get some hints for the first year here (won't spoil the game as a walkthrough) here:

 

http://dod.dotagame.com/hints.php

 

Or if you want a full walkthrough try this:

 

http://www.grimfandango.net/?page=walkthrough

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If you must use hints I'd recommend using UHS (http://www.uhs-hints.com). It gives you little hints that don't give too much away as well as the whole solution if you need it. However I STRONGLY recommend you presist until you are bashing your head against the wall. The feeling of finally solving a puzzle is a 100 times sweeter that way. Also, looking at a walkthrough becomes addictive. If you are not careful you can become lazy and look up the walkthrough for every time you are stuck for more than 30 seconds.

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  • 2 weeks later...

Hi,

 

I'm new here too. I've just picked up my second client and now I'm stuck. Before I ask for specific help, please can someone answer the following question....

 

Is it possible to get stuck permanently in one place? For example, am I totally messed up if I haven't got a "dead-worm" balloon when I NEED one but there is NO way of going back to get one unless I load in an old saved game?

 

I hope that makes sense to you.

 

Tobo

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Hi Tobo,

 

The LucasArts adventure games are never made so you can get stuck permenantly. You can't die or anything like that either (except for a few exceptions like occasionally in Full Throttle, but that gives you the option of going back to the point just before you died). That's what I like about these types of games :)

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  • 3 weeks later...

Well I might as well join in as well....

 

I've been a reader of the Mojo network since it began, and have played GF regularly since it came out. I've been browsing the forums recently to see what folks have been up to, what with the lack of new content in some time.

 

Look forward to posting with you folks.

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