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What parts do you think were unfinished in KotOR I?


RobQel-Droma

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if you look at it that way, you are right, it would mess the Malak fight and leave some things like the star forge attack a bit unfinished all though there are quite some jedi at the star forge attack

 

well since i know it will happen now, i can finish all busness there before going to the 3th world

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The only thing really for me was the Yavin IV station. It just seemed pointless ... talk to this loner about playing pazaak and how he is having trouble with the smugglers or whatever ... maybe a quest or two to do with that would have been nice. It wasn't part of the Xbox game, although it was available for download from Xbox live so I guess it was never meant to be as big a part as the other planets, though it would have been cool having missions on or around the station or on smugglers ships, maybe manning the stations guns when the smugglers come after the hermit ... or missions down to the surface of the planet mentioned with the ruins and stuff ... I dunno.

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yeah... now that i know about the sleheyron planet, i definitely miss that. Yavin 4 would always have been cool to see added.

 

Personally, i would have liked to see more conversations between party members. maybe mission and juhani reminiscing about taris. just more convo between npc party members.

 

Oh, and this is the big one. MORE party members. Make a max of 9, but give you options of who you take on board the ebon hawk with you rather than be set specifically with *THIS* group of people.

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^Yeah, that is what I want in K3. About 10-15, maybe 20 different options.

 

Probably as far as planets, my full list would be: Yavin IV, Sleheyron, (weren't they thinking of making) Hoth, and then some other planets. Perhaps not all of them need ed to be Star Maps, some of them could be like Yavin Station is now. Perhaps they could have something to do with the main quest, but not necessary.

 

I would have liked to see more of Kashyyyk and Korriban. Tatooine I don't really care, it was kind of small but it was ok, and Manaan seemed to have all you could do in it, but Kashyyyk and Korriban. Both of them just seemed too small. Like when you look out into that huge ravine next to the Valley of the Dark Lords, with those huge statues, I wanted to be able to get down in it. That should have been where the tomb of Sadow was.

 

Kashyyyk was just too small. Czerka dock, Great Walkway, a Wookiee village, Upper and Lower Shadowlands. I wanted to see some actual journey down into the Shadowlands, like a trail. And more Wookiee villages, perhaps getting their support for getting rid of Chuundar, or getting rid of his father, depending on LS or DS.

 

As for characters, I thought they should have more on Darth Bandon and the three dark Jedi at the end, if you go DS. Darth Bandon was such an insignificant character, I didn't even recognize him from the Endar Spire when I fought him. The thing that told me was the "You were on the Endar Spire! You killed Trask!" dialog. I thought he should have more of a unique story and appearence. And the three dark Jedi seemed like they were just thrown in there so you had to fight somebody. Malak said that they were the best in his empire, but they absolutely suck and they look like they are wearing regular dark Jedi clothes with spray paint.

 

They should have been mentioned, or seen elsewhere, so you can fight them LS too. Give them more of an appearance like in K2, I haven't played it so I can't really describe it, but those guys with the masks and the cloth hanging down from their waist. Make them like that, with different colors. Give them names, even, too.

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As for characters, I thought they should have more on Darth Bandon and the three dark Jedi

 

definitely! villians always need character development. And for some reason all the fights in K1 were pretty easy minus Malak. The boss fights should have each had a trick to them, like fighting Malak did. Calo Nord, Bandon, and the jedi you fight on top of the rakatan temple (not typing name cause i can't figure out how to highlight in white to avoid spoiling stuff) were all too easy. I was expecting some super-challenging fight and then the villians sorta went out with a whimper rather than a bang.

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