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3ds Max 7 Questions


Archon II

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I'm currently working with 3ds Max 7, after messing around with GMax for a while , and I seem to have a really dumb question to ask. How in the world can I get my own textures onto my objects? I've been trying forever to get a .jpg image of M4-78 to place itself on my sphere, but it don't work! I'm used to the whole drag and drop thing from GMax, but now I'm lost. :doh:

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Wow, Archon II, how on earth did you manage to get a hold of 3ds Max 7?! The intro movie for the droid planet will look amazing if you can get it working fine. But I'm sorry I don't know anything about 3ds Max 7, I have only ever used Gmax

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Well, I have the trial version at the moment, so I got 30 days to make the movies, which should be enough time because I already had them all set out in GMax and I know what I have to do. If it takes longer, I have 2 other computers that I could load the trial on and continue from there. So I got about a few months, or I might just buy the thing, who knows. But anyways, unless I can figure this out, I'm in trouble.

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(First post here, so bare with me plz)

Ive only had limited use with Gmax, but i do have 3D studio max 7 as well. The problem you have sounds like a simple one for me to solve. As you said, then you cant see the texture on your object (in your case, a sphere)

 

First of: Make sure you have selected a texture from the database (you should know how hehe) Then drag it onto your object, and it should appear as a simple color (red, green, depending on your settings, all mine are gray)

 

Now, you can see it until you select the option to show on the object.

 

In short: press this button:

http://www.3d-anarchy.com/KOTOR/Help/mapping.JPG

 

It can be activated at both the main map, or a sub map, in case you have more (if you use transparentsy, or such)

 

Hope it helps. If this was not the problem, then plz explain better :)

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Well, I have the trial version at the moment, so I got 30 days to make the movies, which should be enough time because I already had them all set out in GMax and I know what I have to do. If it takes longer, I have 2 other computers that I could load the trial on and continue from there. So I got about a few months, or I might just buy the thing, who knows. But anyways, unless I can figure this out, I'm in trouble.

 

Cheat, lol. Extending your trial version like that! lolz. No I've done stuff like that when I needed to get something done but couldn't afford to pay the price (Sounds rather threatening doesn't it?)

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@Pavlos - Warning: Shh, Master. Such attributes in a droid are highly illegal.

 

Ok, let me try to explain a bit better. I'm making the intro movies for M4-78, so it won't be used in-game. I'll render my animations as a .avi movie, then convert that into a .bik to use in-game. My problem is that I need to give the suface of a sphere (M4-78) ,during the space intro, a texture I've created (.jpg). Now, I know I need to open the Material Editor. So, what do I choose? Can I have a detailed step by step process? What I've been trying to do is choose "Bitmap" and then choosing the texture (.jpg). It loads in my Material Editor, and then I try to drag it onto my sphere, but it won't let me. I can't press "Put Material To Scene" either...

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Ok, here is a step by step guide :)

 

1: With 3D Max open, and the sphere ready. Open The material editor

2: Click "Diffuse" Check Box

3: Select "Bipmap", and locate the texture, activate it. (Texture should now show in material editor.

4: Drag and drop the texture on the "Planet" you wish to render.

5: Click on "Show map in viewport" check box

6: Press F10, and render away :) (Make sure you chakge the settings)

 

For step 2 and 5, see this picture (Steps, marked in red boxes)

http://www.3d-anarchy.com/KOTOR/Help/mapping.JPG

 

YOu may also want to play around with the light setup and such. If you want, then you can make the texture avaiable somewhere on the web, and i can set it up for you, with lights, textures, athmosphere (or however its spelled) and make it for you, so all you need to do is to render it :)

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  • 2 weeks later...

Ok, time for another question. I've been making the engine glows for the Ebon Hawk using some Lens Effects (Glow) under Video Post, but whenever I render, they don't appear. I press the "Running Man" symbol, and I get a .avi, but no glow, just everything else. Help?

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