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Master Revan


explodingkyle

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Just to put my idea out there. What I think should be done, is that they bring back Revan as the main PC in KoToR 3. However, he should not be stripped of his powers.

 

He should be at least as powerful as you left him in K1, but he should not be the center of the story.

 

What I had in mind was that he comes back, controlled by you, as a sort of Obi-Wan type character. You take on an apprentice and instead of having some master follow you around spewing up advice, and cryptic words of wisdom, you take on the roll of master.

 

The main storyline will revolve around your apprentice, but his actions will be influenced by you, and your interaction with him. It could even end off with you making some great sacrifice to teach your apprentice some lesson, ala Obi-Wan in ANH.

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I agree, using REVAN or the EXXILE period in this game as a PC is a bad move. Making them INTERACTIVE puppets is another thing. If REVAN comes back, the best way to potray the character, is the way they illustrated the character in KOTOR 2. Mask and cloak with two purple sabers. The Exille however would have to be seen from the back in some type of Jedi robe or Sith cloak. Unfortunately the programmers will have to intergate questions which reflect the look and direction of both characters.

 

these are your possibilities- REVEN- evil/Exxile- evil

REVAN - Evil/Exxile-good

REVAN good/Exille-evil

Revan good/exxile-good

 

This should be asked in some kind of question.

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Just to put my idea out there. What I think should be done, is that they bring back Revan as the main PC in KoToR 3. However, he should not be stripped of his powers.

 

He should be at least as powerful as you left him in K1, but he should not be the center of the story.

 

What I had in mind was that he comes back, controlled by you, as a sort of Obi-Wan type character. You take on an apprentice and instead of having some master follow you around spewing up advice, and cryptic words of wisdom, you take on the roll of master.

 

The main storyline will revolve around your apprentice, but his actions will be influenced by you, and your interaction with him. It could even end off with you making some great sacrifice to teach your apprentice some lesson, ala Obi-Wan in ANH.

 

That would be a bad idea. What you're proposing basically would mean you (the player) wouldn't be the focus of the game. While those who played K1 and K2 *might* (and I doubt even that) be okay with that, it would leave any new players sour. It would also make your character ridiculously overpowered early in the game, which means you could never use your character in any missions.

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Yeah, your character wouldn't be controlled by you. You would only be half controlling him, your character would not be you. That would suck, you make your character, and you can't control him, you control his master, and he would make his own choices. That would be a lot different than the styles of the other games.

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