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Kurgan

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There are a total of 89 maps (counting the different modes and factions) in SWBF2 I think you missed a couple :roleyess:.

 

 

Did you read the file? I didn't list every possible combination, I listed every map in the game alongside every game mode it supported. Which ones did I miss exactly?

 

If you or someone else wants to painstakingly write out all combinations for me, I'll paste them into the file. Deal? ;)

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You should be able to Figure out what each one is By the Code:

Coruscant:

cor1c_con

cor1c_ctf

cor1g_con

cor1g_ctf

 

Dagobah:

dag1c_con

dag1c_ctf

dag1g_con

dag1g_ctf

 

Death Star:

dea1c_1flag

dea1c_con

dea1g_1flag

dea1g_con

 

Endor:

end1g_1flag

end1g_con

end1g_hunt

 

Felucia:

fel1c_1flag

fel1c_con

fel1g_1flag

fel1g_con

 

Geonosis:

geo1c_con

geo1c_ctf

geo1c_hunt

 

Hoth:

hot1g_1flag

hot1g_con

hot1g_hunt

 

Kamino:

kam1c_1flag

kam1c_con

kam1g_1flag

kam1g_con

 

Kashyyyk:

kas2c_con

kas2c_ctf

kas2c_hunt

kas2g_con

kas2g_ctf

 

Mustafar:

mus1c_con

mus1c_ctf

mus1g_con

mus1g_ctf

 

Mygeeto:

myg1c_con

myg1c_ctf

myg1g_con

myg1g_ctf

 

Naboo:

nab2c_con

nab2c_ctf

nab2c_hunt

nab2g_con

nab2g_ctf

 

Polis Massa:

pol1c_con

pol1c_ctf

pol1g_con

pol1g_ctf

 

Tantive IV:

tan1c_1flag

tan1c_con

tan1g_1flag

tan1g_con

 

Tatooine:

- Mos Eisley

tat2c_con

tat2c_ctf

tat2g_con

tat2g_ctf

tat2g_eli

- Jabba's Palace

tat3c_1flag

tat3c_con

tat3g_1flag

tat3g_con

 

Utapau:

uta1c_1flag

uta1c_con

uta1g_1flag

uta1g_con

 

Yavin 4:

yav1c_1flag

yav1c_con

yav1g_1flag

yav1g_con

 

P.S. I left out The Space Maps But i will put them in Later

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Space maps:

 

spa1 (_1flag, _con; g) - Space Yavin

spa3 (_1flag, _con; c) - Space Kashyyyk

spa6 (_1flag, _con; c) - Space Mygeeto

spa7 (_1flag, _con; c) - Space Felucia

spa8 (_1flag, _con; g) - Space Hoth

spa9 (_1flag, _con; g) - Space Tatooine

 

Alert! Alert! lol, Sorry But i noticed this that the _con but space maps are '_ass'

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/contimelimit 20 - Conquest time limit

 

/ctftimelimit 20 - CTF time limit

 

/elitimelimit 0 - Elite mode time limit

 

/huntimelimit 5 - Hunt time limit

 

/ctfscorelimit 5 - CTF cap limit

 

/conreinforcements 200 - Conquest reinforcements

 

/elireinforcements 100 - Elite reinforcements

 

Tested them out, Unfortanateley:

 

FATAL

Cannot Open Mission/1.lvl

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all the Time Limits, anyways I figured out some:

 

Hunt Time limit: /hunttime [value] (No brackets or whatever they are)

CTF Score Limit: /ctfscore [value] (DITTO)

P.S. I used the DS Manager to Figure out these

 

EDIT: I dont know how to Fix the Reinforcement Limits, But taking out "limit" Made them all work (Obvioussly Besides the Reinforcemetns)

 

EDIT 2: NVM I am so Confused, but the First 2 DO Work

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The reinforcement limits may be a redundancy. It's true that all of the commands have a second "name" that you see in server infos that are not the actual commands (like noaimassist vs. /noaim) themselves.

 

I'll remove the ones that don't work. Can you please list specifically which ones I should remove, in one list? Thanks. Sorry, I'm getting tired...

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You can see all the commands by using swbf2sm.exe When you change a command then click save, that command is placed in the log file (swbf2sm.log). Open this up to view the commands.

 

By the way, my post about adding all the maps was sort of a joke. There are 89 possible compinations though. I wouldn't type them all out, so don't expect (or wouldn't ask) anyone else to.

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Okay, EXTENSIVE update of the files complete (see the opening post). I checked them with the PC Dedicated server launcher. Not bad! Though the launcher doesn't let you change certain variables (like alter the ticket size from 200 or increase the FPS cap above 30 or change the DS resolution from 640x480) and it still forces you to use a desktop screen resolution above 1024x768 in order to see the whole thing (is making the program window resizable too much to ask?). I guess they figure we all have big high res monitors to run their servers... ;P (I rated it a 3 out of 5 on LucasFiles btw).

 

Btw zerted, according to the DS program, there are only 85 possible combinations for maps, not 89. ;)

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Dude, If you mean Just Plain Old Maps without the _con or whatever, I haven't Counted. But if you mean all the Possible combinations you are WAY off

 

There's actually only 24 unique maps. All the combinations yield you 85.

 

According to DSManager:

 

CW combinations: 41

GCW combinations: 44

 

41 + 44 = 85

 

allmaps.jpg

 

That's everything.. Conquest, Hunt, 1 Flag, CTF (2 flag), Mos Eisley Heroes (actually listed as a GCW map but whatever, it's included), and the space maps (Assault & 1 Flag).

 

If you think I'm missing some, perhaps you're thinking of single player maps that aren't available in multiplayer?

 

spa2, spa4, and spa5 don't work, meaning they are probably SP only space maps.

 

The beta contained references to the following maps (you couldn't play them but the loading screens existed) all of which should be recognizable from SWBF1:

 

bes1, bes2, kas2, nab1, rhn1, rhn2, tat1, and yav2

 

We can only hope they are saving those for a later map pack or something...

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