Kurgan Posted November 6, 2005 Share Posted November 6, 2005 Here's some files I whipped up. There are two generic bat files (edit them to your liking) for hosting servers (both dedicated and non-dedicated) for the full version: Dedicated Server Template Non-Dedicated There's also a text file with a list of commands and map names here. Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 6, 2005 Share Posted November 6, 2005 Woah! Those Commands Helped me out a LOT with my Generator Website (Still not Scripted) Thanks Alot! EDIT: Nevermind, they still helped though Link to comment Share on other sites More sharing options...
Kurgan Posted November 6, 2005 Author Share Posted November 6, 2005 Now if only I knew the command to modify the "respawn timer" for normal players (if such a thing is changeable).... Link to comment Share on other sites More sharing options...
zerted Posted November 6, 2005 Share Posted November 6, 2005 There are a total of 89 maps (counting the different modes and factions) in SWBF2 I think you missed a couple . Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 6, 2005 Share Posted November 6, 2005 Now if only I knew the command to modify the "respawn timer" for normal players (if such a thing is changeable).... That WOULD be Nice, Too bad it's pretty much Impossible, have you tried anything? Link to comment Share on other sites More sharing options...
Kurgan Posted November 7, 2005 Author Share Posted November 7, 2005 There are a total of 89 maps (counting the different modes and factions) in SWBF2 I think you missed a couple . Did you read the file? I didn't list every possible combination, I listed every map in the game alongside every game mode it supported. Which ones did I miss exactly? If you or someone else wants to painstakingly write out all combinations for me, I'll paste them into the file. Deal? Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 7, 2005 Share Posted November 7, 2005 You should be able to Figure out what each one is By the Code: Coruscant: cor1c_con cor1c_ctf cor1g_con cor1g_ctf Dagobah: dag1c_con dag1c_ctf dag1g_con dag1g_ctf Death Star: dea1c_1flag dea1c_con dea1g_1flag dea1g_con Endor: end1g_1flag end1g_con end1g_hunt Felucia: fel1c_1flag fel1c_con fel1g_1flag fel1g_con Geonosis: geo1c_con geo1c_ctf geo1c_hunt Hoth: hot1g_1flag hot1g_con hot1g_hunt Kamino: kam1c_1flag kam1c_con kam1g_1flag kam1g_con Kashyyyk: kas2c_con kas2c_ctf kas2c_hunt kas2g_con kas2g_ctf Mustafar: mus1c_con mus1c_ctf mus1g_con mus1g_ctf Mygeeto: myg1c_con myg1c_ctf myg1g_con myg1g_ctf Naboo: nab2c_con nab2c_ctf nab2c_hunt nab2g_con nab2g_ctf Polis Massa: pol1c_con pol1c_ctf pol1g_con pol1g_ctf Tantive IV: tan1c_1flag tan1c_con tan1g_1flag tan1g_con Tatooine: - Mos Eisley tat2c_con tat2c_ctf tat2g_con tat2g_ctf tat2g_eli - Jabba's Palace tat3c_1flag tat3c_con tat3g_1flag tat3g_con Utapau: uta1c_1flag uta1c_con uta1g_1flag uta1g_con Yavin 4: yav1c_1flag yav1c_con yav1g_1flag yav1g_con P.S. I left out The Space Maps But i will put them in Later Link to comment Share on other sites More sharing options...
Kurgan Posted November 7, 2005 Author Share Posted November 7, 2005 I made a couple of mistakes in the batch files above. But they're fixed now. So if anyone downloaded them before, please re-download. Thanks! Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 7, 2005 Share Posted November 7, 2005 Space maps: spa1 (_1flag, _con; g) - Space Yavin spa3 (_1flag, _con; c) - Space Kashyyyk spa6 (_1flag, _con; c) - Space Mygeeto spa7 (_1flag, _con; c) - Space Felucia spa8 (_1flag, _con; g) - Space Hoth spa9 (_1flag, _con; g) - Space Tatooine Alert! Alert! lol, Sorry But i noticed this that the _con but space maps are '_ass' Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 7, 2005 Share Posted November 7, 2005 /contimelimit 20 - Conquest time limit /ctftimelimit 20 - CTF time limit /elitimelimit 0 - Elite mode time limit /huntimelimit 5 - Hunt time limit /ctfscorelimit 5 - CTF cap limit /conreinforcements 200 - Conquest reinforcements /elireinforcements 100 - Elite reinforcements Tested them out, Unfortanateley: FATAL Cannot Open Mission/1.lvl Link to comment Share on other sites More sharing options...
Kurgan Posted November 7, 2005 Author Share Posted November 7, 2005 Alert! Alert! lol, Sorry But i noticed this that the _con but space maps are '_ass' Ah, good point. Finally, a genuine correction! Fixed. Link to comment Share on other sites More sharing options...
Kurgan Posted November 7, 2005 Author Share Posted November 7, 2005 Tested them out, Unfortanateley: FATAL Cannot Open Mission/1.lvl "1"? Which of the above did you have set to 1? Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 7, 2005 Share Posted November 7, 2005 all the Time Limits, anyways I figured out some: Hunt Time limit: /hunttime [value] (No brackets or whatever they are) CTF Score Limit: /ctfscore [value] (DITTO) P.S. I used the DS Manager to Figure out these EDIT: I dont know how to Fix the Reinforcement Limits, But taking out "limit" Made them all work (Obvioussly Besides the Reinforcemetns) EDIT 2: NVM I am so Confused, but the First 2 DO Work Link to comment Share on other sites More sharing options...
Kurgan Posted November 7, 2005 Author Share Posted November 7, 2005 The reinforcement limits may be a redundancy. It's true that all of the commands have a second "name" that you see in server infos that are not the actual commands (like noaimassist vs. /noaim) themselves. I'll remove the ones that don't work. Can you please list specifically which ones I should remove, in one list? Thanks. Sorry, I'm getting tired... Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 7, 2005 Share Posted November 7, 2005 I'm tired too, My Servers Lag because of this Slow Processor. So it's Pretty hard to Test them. I'll work on it more Since i Need it for My Code Generator Anyways Link to comment Share on other sites More sharing options...
Kurgan Posted November 7, 2005 Author Share Posted November 7, 2005 By all means. Post your findings. I'll check back later and make corrections. Thanks for your help! The files will be continually updated, so people don't have to wade through our conversation to find the useful info. Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 7, 2005 Share Posted November 7, 2005 Okay, For a Fact (Almost, I guess But pretty Sure) The Following Work: Hunt Time limit: /hunttime [value] (No brackets or whatever they are) CTF Score Limit: /ctfscore [value] (DITTO) Link to comment Share on other sites More sharing options...
zerted Posted November 7, 2005 Share Posted November 7, 2005 You can see all the commands by using swbf2sm.exe When you change a command then click save, that command is placed in the log file (swbf2sm.log). Open this up to view the commands. By the way, my post about adding all the maps was sort of a joke. There are 89 possible compinations though. I wouldn't type them all out, so don't expect (or wouldn't ask) anyone else to. Link to comment Share on other sites More sharing options...
Kurgan Posted November 7, 2005 Author Share Posted November 7, 2005 Oh ok. I also have the DS file now so I'll double check that later against my list to see if there's anything else I missed. Link to comment Share on other sites More sharing options...
Kurgan Posted November 7, 2005 Author Share Posted November 7, 2005 Okay, EXTENSIVE update of the files complete (see the opening post). I checked them with the PC Dedicated server launcher. Not bad! Though the launcher doesn't let you change certain variables (like alter the ticket size from 200 or increase the FPS cap above 30 or change the DS resolution from 640x480) and it still forces you to use a desktop screen resolution above 1024x768 in order to see the whole thing (is making the program window resizable too much to ask?). I guess they figure we all have big high res monitors to run their servers... (I rated it a 3 out of 5 on LucasFiles btw). Btw zerted, according to the DS program, there are only 85 possible combinations for maps, not 89. Link to comment Share on other sites More sharing options...
zerted Posted November 7, 2005 Share Posted November 7, 2005 Btw zerted, according to the DS program, there are only 85 possible combinations for maps, not 89. I guess its time to clean my glasses ... Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 8, 2005 Share Posted November 8, 2005 I guess its time to clean my glasses ... Dude, If you mean Just Plain Old Maps without the _con or whatever, I haven't Counted. But if you mean all the Possible combinations you are WAY off Link to comment Share on other sites More sharing options...
Kurgan Posted November 8, 2005 Author Share Posted November 8, 2005 Dude, If you mean Just Plain Old Maps without the _con or whatever, I haven't Counted. But if you mean all the Possible combinations you are WAY off There's actually only 24 unique maps. All the combinations yield you 85. According to DSManager: CW combinations: 41 GCW combinations: 44 41 + 44 = 85 That's everything.. Conquest, Hunt, 1 Flag, CTF (2 flag), Mos Eisley Heroes (actually listed as a GCW map but whatever, it's included), and the space maps (Assault & 1 Flag). If you think I'm missing some, perhaps you're thinking of single player maps that aren't available in multiplayer? spa2, spa4, and spa5 don't work, meaning they are probably SP only space maps. The beta contained references to the following maps (you couldn't play them but the loading screens existed) all of which should be recognizable from SWBF1: bes1, bes2, kas2, nab1, rhn1, rhn2, tat1, and yav2 We can only hope they are saving those for a later map pack or something... Link to comment Share on other sites More sharing options...
Chris-h11 Posted November 8, 2005 Share Posted November 8, 2005 Yep, That's what i Got too Link to comment Share on other sites More sharing options...
Kramerika Posted November 8, 2005 Share Posted November 8, 2005 Are any of you using SWBF2SM? If you are, please go to the forums for it and post your bugs or support the ones already posted so that we can get this tool tweaked to perfection! http://www.blackbagops.com/forums/battlefront/index.php Has any documentation been released yet on the dedicated server or the in-game admin? Link to comment Share on other sites More sharing options...
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