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is there any way to import JKA animaitons into 3dsmax?


andvari3d

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Posted

Hi, i have the player animations in .XSI format and i have the plugin to import .xsi files into max, but, i want to know if there is a way to modify the animations using character studio, or save the current ones as .bip files

  • 2 months later...
Posted

You'd need to use SoftImage xsi and export as BHV I beleive. Which Max allows you to import onto bipeds. Another method is to use an app called I beleive Motion Capture Studio. It uses the FBX file format. It allows to import xsi and export as a couple different formats. Hope that helps.

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