jinger Posted January 5, 2006 Share Posted January 5, 2006 I want to have Atton lead a party against the duros bounty hunters on Nar Shaddaa when they come to the Ebon Hawk, I want there to be more of them too (otherwise it'd be a quick battle). Please Help!! Link to comment Share on other sites More sharing options...
Lando Griffin Posted January 5, 2006 Share Posted January 5, 2006 wait do u want someone to do it for u or do you want someone to tell you how to do it? Link to comment Share on other sites More sharing options...
jinger Posted January 5, 2006 Author Share Posted January 5, 2006 just some help, hints, I don't wanna be stuck much time on such a tiny little thing Link to comment Share on other sites More sharing options...
Lando Griffin Posted January 5, 2006 Share Posted January 5, 2006 this is for adding more zhugs:http://www.lucasforums.com/showthread.php?t=143536 I dont know about the part where atton takes lead, hope that thread helps. Link to comment Share on other sites More sharing options...
jinger Posted January 7, 2006 Author Share Posted January 7, 2006 Thanks. I got an idea, i'm gonna make a death script for the duros that checks if there are any more left, the last will trigger the original script that skips to the docks Link to comment Share on other sites More sharing options...
Dashus Posted January 7, 2006 Share Posted January 7, 2006 For those interested in what this is about: there was some unused content around the duros fight after Atton returns to the ship from the cantina and his fight against the twin suns there. It calls for the player to choose 2 companions to accompany atton and fight their way to the docks and the player. To quote the GP notes from the dialog in question (attwarn2.dlg) "{[Choose three companions: They will go to 301 and 303, and their goal is to reach the doorway to the Jekk'Jekk Tarr. They will fight a crapload of Duros, and then the Gand in the flophouse.]}". The full party selection node tree rests at the bottom of the file. There's also content from 303 (the docks) which suggests that Mira wanted you to (and told you to) enter the Jekk Jekk Tar to go after Visquis. Given the ammount of content (full dialog trees) and the absolute incompatibility with the current plot, my guess is that a) it's early material or b) it's from the E3 demo. My money's on the latter. Link to comment Share on other sites More sharing options...
jinger Posted January 7, 2006 Author Share Posted January 7, 2006 yeah I just found out, i changed my mind, it's better like it is Link to comment Share on other sites More sharing options...
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