oldflash Posted February 20, 2006 Share Posted February 20, 2006 Is any way to insert new custom cloth model without replacing existing one? I like to have 2-3 models for cloth or robe. Link to comment Share on other sites More sharing options...
Patriarch Posted February 20, 2006 Share Posted February 20, 2006 Hey What do you mean by that? I know you are no novice, but do you mean several seperate clothes models for N_commF for instance? I put some custom clothes on some of my characters by simply renaming the model and texture field og appearance.2da according to my custom clothes. For instance rename PFBL.mdl to SEXY.mdl and edit the clothes model field and clothestex for Visas, then put Sexy.mdl + Sexy01.tga in your override. Same can be achieved by making adding a row in baseitem.2da where your item is based on let's say the clothes model. Link to comment Share on other sites More sharing options...
T7nowhere Posted February 20, 2006 Share Posted February 20, 2006 No there is no way of adding custom clothing models without replaceing a current one. The only way that it would be possible is if we could add new columns to appearance.2da, this unfortunately is something the game will not allow us to do, much to the dismay of many. Link to comment Share on other sites More sharing options...
oldflash Posted February 20, 2006 Author Share Posted February 20, 2006 No there is no way of adding custom clothing models without replaceing a current one. The only way that it would be possible is if we could add new columns to appearance.2da, this unfortunately is something the game will not allow us to do, much to the dismay of many. I was afraid of this and also hopping that I miss something. Only rezult I was get was when I choose Disguise (changing appearance with unused model) but no head... Thanks. Link to comment Share on other sites More sharing options...
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